IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Latest TF2 Crash Bug, TF2 Bot Crashes after update...
CoZmicShReddeR
post Apr 29 2010, 08:34 AM
Post #1


Newbie
*

Group: Members
Posts: 8
Joined: 11-November 09
From: MI, USA.
Member No.: 1,743



Not sure just yet if it's something else but when the server launches it crashes after one of the bot loads

I see this in console right before it crashes:
L 04/29/2010 - 04:22:11: "Doug<2><BOT><>" connected, address "none"
Cannot verify load for invalid steam ID [A:1:0:1]
L 04/29/2010 - 04:22:12: "Doug<2><BOT><>" entered the game

This was updated last night 04/28/2010

Tried to update again this morning there were no further updates...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Cheeseh
post Apr 29 2010, 11:13 AM
Post #2


Admin
*****

Group: Admin
Posts: 3,066
Joined: 11-September 03
From: uk
Member No.: 1



QUOTE(CoZmicShReddeR @ Apr 29 2010, 09:34 AM) *

Not sure just yet if it's something else but when the server launches it crashes after one of the bot loads

I see this in console right before it crashes:
L 04/29/2010 - 04:22:11: "Doug<2><BOT><>" connected, address "none"
Cannot verify load for invalid steam ID [A:1:0:1]
L 04/29/2010 - 04:22:12: "Doug<2><BOT><>" entered the game

This was updated last night 04/28/2010

Tried to update again this morning there were no further updates...


I've fixed it but there are other issues regarding selecting weapons, so i'll fiox that and then upload properly
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Lambda
post Apr 29 2010, 12:04 PM
Post #3


Member
**

Group: Members
Posts: 11
Joined: 28-September 09
Member No.: 1,700



QUOTE(Cheeseh @ Apr 29 2010, 12:13 PM) *

I've fixed it but there are other issues regarding selecting weapons, so i'll fiox that and then upload properly


Have you commited the fix to the svn?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Cheeseh
post Apr 29 2010, 12:05 PM
Post #4


Admin
*****

Group: Admin
Posts: 3,066
Joined: 11-September 03
From: uk
Member No.: 1



QUOTE(Lambda @ Apr 29 2010, 01:04 PM) *

Have you commited the fix to the svn?

yeah but there are other issues, such as engi's cannot build, http://forums.steampowered.com/forums/show...highlight=build

as for the souce, as I said here: http://rcbot.bots-united.com/forums/index....c=1495&st=0

most of the changes are in the HL2 SDK not rcbot code, so get the changes from the metamod site http://hg.alliedmods.net/hl2sdks/

User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Lambda
post Apr 29 2010, 12:09 PM
Post #5


Member
**

Group: Members
Posts: 11
Joined: 28-September 09
Member No.: 1,700



QUOTE(Cheeseh @ Apr 29 2010, 01:05 PM) *

yeah but there are other issues, such as engi's cannot build, anyway as I said here: http://rcbot.bots-united.com/forums/index....c=1495&st=0

most of the changes are in the HL2 SDK not rcbot code, so get the changes from the metamod site http://hg.alliedmods.net/hl2sdks/

http://forums.steampowered.com/forums/show...highlight=build


Maybe is because Valve have changed the ids of the build objects, now the build command is build <type> <mode>

the mode is used to specify the teleported mode.

CODE
            /*
                NEW COMMAND SYNTAX:
                    - "build 2 0" - Build sentry gun
                    - "build 0 0" - Build dispenser
                    - "build 1 0" - Build teleporter entrance
                    - "build 1 1" - Build teleporter exit
            */
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Cheeseh
post Apr 29 2010, 12:14 PM
Post #6


Admin
*****

Group: Admin
Posts: 3,066
Joined: 11-September 03
From: uk
Member No.: 1



thanks, I found it myself , but didn't know what it did

actually does this affect "destroy" too?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Lambda
post Apr 29 2010, 12:18 PM
Post #7


Member
**

Group: Members
Posts: 11
Joined: 28-September 09
Member No.: 1,700



QUOTE(Cheeseh @ Apr 29 2010, 01:14 PM) *

thanks, I found it myself , but didn't know what it did

actually does this affect "destroy" too?


I think so, maybe valve is preparing the engineer update xD
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Cheeseh
post Apr 29 2010, 01:33 PM
Post #8


Admin
*****

Group: Admin
Posts: 3,066
Joined: 11-September 03
From: uk
Member No.: 1



QUOTE(Lambda @ Apr 29 2010, 01:18 PM) *

I think so, maybe valve is preparing the engineer update xD


There, I've updated it , altough I had to take teleport handling out, because I couldn't differ between entrances and exits, that would really mess up bots, so bots won't build any teles and neither will they use any, for now

https://sourceforge.net/projects/rcbot2/
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
CoZmicShReddeR
post Apr 29 2010, 02:44 PM
Post #9


Newbie
*

Group: Members
Posts: 8
Joined: 11-November 09
From: MI, USA.
Member No.: 1,743



QUOTE(Cheeseh @ Apr 29 2010, 08:33 AM) *

There, I've updated it , altough I had to take teleport handling out, because I couldn't differ between entrances and exits, that would really mess up bots, so bots won't build any teles and neither will they use any, for now

https://sourceforge.net/projects/rcbot2/


Hmm not sure what this was supposed to do? I tried it but same issue as in the first post...

Is this something I am doing wrong?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Cheeseh
post Apr 29 2010, 03:41 PM
Post #10


Admin
*****

Group: Admin
Posts: 3,066
Joined: 11-September 03
From: uk
Member No.: 1



QUOTE(CoZmicShReddeR @ Apr 29 2010, 03:44 PM) *

Hmm not sure what this was supposed to do? I tried it but same issue as in the first post...

Is this something I am doing wrong?

try again, could be that the debug dll was in the zip file, it should also work but u'd need to use -allowdebug in the command line
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Lambda
post Apr 29 2010, 04:38 PM
Post #11


Member
**

Group: Members
Posts: 11
Joined: 28-September 09
Member No.: 1,700



QUOTE(Cheeseh @ Apr 29 2010, 02:33 PM) *

There, I've updated it , altough I had to take teleport handling out, because I couldn't differ between entrances and exits, that would really mess up bots, so bots won't build any teles and neither will they use any, for now

https://sourceforge.net/projects/rcbot2/


There's a new sendprop in the CObjectTeleporter class

m_iObjectMode

0 = entrance, 1 = exit.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Cheeseh
post Apr 29 2010, 04:56 PM
Post #12


Admin
*****

Group: Admin
Posts: 3,066
Joined: 11-September 03
From: uk
Member No.: 1



QUOTE(Lambda @ Apr 29 2010, 05:38 PM) *

There's a new sendprop in the CObjectTeleporter class

m_iObjectMode

0 = entrance, 1 = exit.

ok, should allow me to make it work, cheers, will work on it soon
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
CoZmicShReddeR
post Apr 30 2010, 03:05 AM
Post #13


Newbie
*

Group: Members
Posts: 8
Joined: 11-November 09
From: MI, USA.
Member No.: 1,743



OMG they broke the bots again!!!!!!!!

L 04/29/2010 - 23:03:54: "Uri<8><BOT><>" connected, address "none"
Cannot verify load for invalid steam ID [A:1:6:1]
L 04/29/2010 - 23:03:54: "Uri<8><BOT><>" entered the game
[RCBot] bot added
memoverride.cpp (753) : Assertion Failed: 0


Your update was working fine until just now...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
DrPuffinKind
post Apr 30 2010, 10:34 AM
Post #14


RCBot Fan
****

Group: Members
Posts: 127
Joined: 3-August 09
Member No.: 1,638



QUOTE(CoZmicShReddeR @ Apr 29 2010, 10:05 PM) *

OMG they broke the bots again!!!!!!!!

L 04/29/2010 - 23:03:54: "Uri<8><BOT><>" connected, address "none"
Cannot verify load for invalid steam ID [A:1:6:1]
L 04/29/2010 - 23:03:54: "Uri<8><BOT><>" entered the game
[RCBot] bot added
memoverride.cpp (753) : Assertion Failed: 0
Your update was working fine until just now...


here too... sad.gif had them running for a few hours crash free... valve must have realised they didnt break it all the way and come back to finnish the job...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Lambda
post Apr 30 2010, 12:26 PM
Post #15


Member
**

Group: Members
Posts: 11
Joined: 28-September 09
Member No.: 1,700



Here you go.

http://rapidshare.com/files/381926431/HPB_Bot2.dll.html

This is the latest RCBot2 (0.54) compiled with the latest SDK (should work with the today update).

User is offlineProfile CardPM
Go to the top of the page
+Quote Post
CoZmicShReddeR
post Apr 30 2010, 12:59 PM
Post #16


Newbie
*

Group: Members
Posts: 8
Joined: 11-November 09
From: MI, USA.
Member No.: 1,743



QUOTE(Lambda @ Apr 30 2010, 07:26 AM) *

Here you go.

http://rapidshare.com/files/381926431/HPB_Bot2.dll.html

This is the latest RCBot2 (0.54) compiled with the latest SDK (should work with the today update).


Thanks so much Lambda that fixed it until the next break!

Funny thing is when I was running the bots without this they crash after a few maps... I guess Valve should hire you and Cheeseh to fix these issues and maybe anyone else here that knows whats going on...

I been trying to follow the hlds newsletter because people are complaining...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
DrPuffinKind
post Apr 30 2010, 05:47 PM
Post #17


RCBot Fan
****

Group: Members
Posts: 127
Joined: 3-August 09
Member No.: 1,638



QUOTE(Lambda @ Apr 30 2010, 07:26 AM) *

Here you go.

http://rapidshare.com/files/381926431/HPB_Bot2.dll.html

This is the latest RCBot2 (0.54) compiled with the latest SDK (should work with the today update).

SWEET!! thanx man!

seems to work really well.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Dango
post May 2 2010, 12:51 AM
Post #18


Newbie
*

Group: Members
Posts: 2
Joined: 2-May 10
Member No.: 1,815



i still crash all the time i try to add a bot, i can't download that new compiled file since the rapidshare says it can only be downloaded by like 10 people.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



- Lo-Fi Version Time is now: 23rd July 2025 - 06:50 PM