Custom Loadouts Bug, This button no longer works... |
Custom Loadouts Bug, This button no longer works... |
DreadedGhoul575 |
Nov 2 2015, 10:14 PM
Post
#1
|
RCBot Fan Group: Members Posts: 132 Joined: 20-August 15 Member No.: 2,404 |
Not a single custom loadout anyone from any classes.
|
Cheeseh |
Nov 3 2015, 01:52 AM
Post
#2
|
Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
Not a single custom loadout anyone from any classes. try the latest debug dll build http://sourceforge.net/p/rcbot2/code/HEAD/....dll?format=raw |
DreadedGhoul575 |
Nov 3 2015, 09:02 AM
Post
#3
|
RCBot Fan Group: Members Posts: 132 Joined: 20-August 15 Member No.: 2,404 |
Works now, thanks mate. |
DreadedGhoul575 |
Nov 6 2015, 07:20 PM
Post
#4
|
RCBot Fan Group: Members Posts: 132 Joined: 20-August 15 Member No.: 2,404 |
This seems to make the game lag and crash. |
Seaman |
Nov 7 2015, 08:49 AM
Post
#5
|
Newbie Group: Members Posts: 7 Joined: 7-November 15 From: Russia Member No.: 2,424 |
Same problem here. Bots don't use loadouts despite rcbot_customloadouts set to 1 and latest debug DLL downloaded(I even tried Nightcore build). Is custom loadouts supposed to work on listen server at all? My game don't lag and crash btw
UPD: I just saw sniper using konga taunt and spy with spy-cicle, but it's the only items they are using |
DreadedGhoul575 |
Nov 7 2015, 11:52 AM
Post
#6
|
RCBot Fan Group: Members Posts: 132 Joined: 20-August 15 Member No.: 2,404 |
Same problem here. Bots don't use loadouts despite rcbot_customloadouts set to 1 and latest debug DLL downloaded(I even tried Nightcore build). Is custom loadouts supposed to work on listen server at all? My game don't lag and crash btw UPD: I just saw sniper using konga taunt and spy with spy-cicle, but it's the only items they are using They used custom ones once I added it; either by searching for it in the team fortress 2 folder, or in the folder of the extracted rcbot 1.0 (or latest if it gets updated) and search for it in there. Wait, the rcbots have custom taunts? Man, I'd love it if you could set only specific custom items for them to have e.g. just all custom taunts or just custom melee weapons. |
Seaman |
Nov 7 2015, 12:39 PM
Post
#7
|
Newbie Group: Members Posts: 7 Joined: 7-November 15 From: Russia Member No.: 2,424 |
They used custom ones once I added it; either by searching for it in the team fortress 2 folder, or in the folder of the extracted rcbot 1.0 (or latest if it gets updated) and search for it in there. Wait, the rcbots have custom taunts? Man, I'd love it if you could set only specific custom items for them to have e.g. just all custom taunts or just custom melee weapons. Custom taunts are very buggy now, because that sniper was not able to cancel it and he was dancing until enemy heavy came and killed him. By the way, they othen fail to join your taunt, because they are not looking at you while "pressing taunt button". Back to the loadouts bug, then I look into console, I see many messages like "[RCBOT] %loadout_name% loadout found", but bots still don't use them. |
DreadedGhoul575 |
Nov 7 2015, 01:34 PM
Post
#8
|
RCBot Fan Group: Members Posts: 132 Joined: 20-August 15 Member No.: 2,404 |
Custom taunts are very buggy now, because that sniper was not able to cancel it and he was dancing until enemy heavy came and killed him. By the way, they othen fail to join your taunt, because they are not looking at you while "pressing taunt button". Back to the loadouts bug, then I look into console, I see many messages like "[RCBOT] %loadout_name% loadout found", but bots still don't use them. Yeah. |
Seaman |
Nov 7 2015, 02:21 PM
Post
#9
|
Newbie Group: Members Posts: 7 Joined: 7-November 15 From: Russia Member No.: 2,424 |
|
DreadedGhoul575 |
Nov 7 2015, 04:36 PM
Post
#10
|
RCBot Fan Group: Members Posts: 132 Joined: 20-August 15 Member No.: 2,404 |
|
Fillmore |
Nov 8 2015, 04:38 PM
Post
#11
|
RCBot Guru Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 |
Custom taunts are very buggy now, because that sniper was not able to cancel it and he was dancing until enemy heavy came and killed him. By the way, they othen fail to join your taunt, because they are not looking at you while "pressing taunt button". Back to the loadouts bug, then I look into console, I see many messages like "[RCBOT] %loadout_name% loadout found", but bots still don't use them. The bots are coded to respond to high-five taunts which mechanically are the same as the invitation to boogie around the map, so the bots can't tell the difference. At least with the Conga taunt the bots still move albeit slowly but if bots join in on the Kazotsky Kick, they're never gonna leave the base. And neither will the rest of your team when they see that one bot. |
DreadedGhoul575 |
Nov 8 2015, 05:20 PM
Post
#12
|
RCBot Fan Group: Members Posts: 132 Joined: 20-August 15 Member No.: 2,404 |
The bots are coded to respond to high-five taunts which mechanically are the same as the invitation to boogie around the map, so the bots can't tell the difference. At least with the Conga taunt the bots still move albeit slowly but if bots join in on the Kazotsky Kick, they're never gonna leave the base. And neither will the rest of your team when they see that one bot. It would be cool to see videos of updates like this (the high-five in action) |
Cheeseh |
Nov 10 2015, 05:25 AM
Post
#13
|
Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
|
Cheeseh |
Nov 10 2015, 03:12 PM
Post
#14
|
Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
FIXED .. check latest debug dll from here:
http://sourceforge.net/p/rcbot2/code/HEAD/....dll?format=raw I use TF2Items code -- it needed updating . Let me know if http://hg.limetech.org/projects/tf2items/tf2items_source/ is updated and I just need to take it from here. cheers asherkin! |
DreadedGhoul575 |
Nov 19 2015, 03:51 PM
Post
#15
|
RCBot Fan Group: Members Posts: 132 Joined: 20-August 15 Member No.: 2,404 |
This seems to make the game lag; it worked though, but I like watching 30 rcbots against each other, and once I downloaded it with this .dll, it lagged fully, whereas the other one (custom loadouts not working) barely lagged, just only at setup (probably due to the game telling the ai to taunt in spawn and stuff) |
Cheeseh |
Nov 21 2015, 09:14 AM
Post
#16
|
Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
This seems to make the game lag; it worked though, but I like watching 30 rcbots against each other, and once I downloaded it with this .dll, it lagged fully, whereas the other one (custom loadouts not working) barely lagged, just only at setup (probably due to the game telling the ai to taunt in spawn and stuff) remember this is a DEBUG dll, that means it's not optimized.. you can try this nightly build RELEASE DLL which has all the optimizations http://sourceforge.net/p/rcbot2/code/481/t....dll?format=raw |
DreadedGhoul575 |
Nov 21 2015, 02:52 PM
Post
#17
|
RCBot Fan Group: Members Posts: 132 Joined: 20-August 15 Member No.: 2,404 |
remember this is a DEBUG dll, that means it's not optimized.. you can try this nightly build RELEASE DLL which has all the optimizations http://sourceforge.net/p/rcbot2/code/481/t....dll?format=raw What all optimizations? Plus a debug dll? |
Cheeseh |
Nov 21 2015, 05:18 PM
Post
#18
|
Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
|
DreadedGhoul575 |
Nov 21 2015, 05:46 PM
Post
#19
|
RCBot Fan Group: Members Posts: 132 Joined: 20-August 15 Member No.: 2,404 |
|
Lo-Fi Version | Time is now: 19th April 2024 - 02:19 AM |