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Fillmore |
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#21
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![]() RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 ![]() |
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KeReMiD4O |
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#22
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Member ![]() ![]() Group: Members Posts: 28 Joined: 12-July 07 Member No.: 1,175 ![]() |
Are there any bots for the FF version?
And when is the new version coming out ![]() |
Fillmore |
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#23
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![]() RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 ![]() |
Are there any bots for the FF version? And when is the new version coming out ![]() There isn't Rcbot2,but Omnibot exists on it. Heard it from a friend. type bot and it says "Omnibot not found" meaning there will be Omnibot for FF,but not Rcbot2. |
Cheeseh |
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#24
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
There isn't Rcbot2,but Omnibot exists on it. Heard it from a friend. type bot and it says "Omnibot not found" meaning there will be Omnibot for FF,but not Rcbot2. rcbot2 has provisional FF support, but there's nothing much been done for it. So I'm guessing it won't work. |
Fillmore |
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#25
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![]() RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 ![]() |
Can you give us information about what maps still need to be waypointed,or when is the newest version gonna be released?
Can't we use my pl waypoints? Or if you don't want to use them,because they've had some issues ![]() |
Geralt |
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#26
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 198 Joined: 6-February 09 From: Australia Member No.: 1,465 ![]() |
Just be patient - the longer you wait, the better it will be.
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JohnnyAxe |
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#27
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![]() Member ![]() ![]() Group: Members Posts: 33 Joined: 7-July 09 From: Portugal Member No.: 1,604 ![]() |
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mehdichallenger |
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#28
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![]() Member ![]() ![]() Group: Members Posts: 27 Joined: 16-April 09 From: iran Member No.: 1,523 ![]() |
i am using this cod for cp_steel:
# # RCBot2 Script STEEL CP # # :setup_time:60 :on_reset: blue_attack:1 blue_defend:0 red_attack:0 red_defend:1 :on_blue_cap:Cap A, The front door dock red_attack:0 red_defend:2 blue_attack:2 blue_defend:0 :on_blue_cap:Cap B, the Red Shed spawn red_attack:0 red_defend:3 blue_attack:3 blue_defend:0 :on_blue_cap:Cap C, The bridge controls red_attack:0 red_defend:4 blue_attack:4 blue_defend:0 :on_blue_cap:Cap D, Red spawn door to E red_attack:0 red_defend:5 blue_attack:5 blue_defend:0 :on_blue_cap:Cap E, The main point red_attack:0 red_defend:6 blue_attack:6 blue_defend:0 ---------------------------------------------------------- i don't know its true or false, but when i test it blue team go to "Cap B, the Red Shed spawn" without getting in "Cap A, The front door dock" whats problem. |
Cheeseh |
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#29
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
i am using this cod for cp_steel: # # RCBot2 Script STEEL CP # # :setup_time:60 :on_reset: blue_attack:1 blue_defend:0 red_attack:0 red_defend:1 :on_blue_cap:Cap A, The front door dock red_attack:0 red_defend:2 blue_attack:2 blue_defend:0 :on_blue_cap:Cap B, the Red Shed spawn red_attack:0 red_defend:3 blue_attack:3 blue_defend:0 :on_blue_cap:Cap C, The bridge controls red_attack:0 red_defend:4 blue_attack:4 blue_defend:0 :on_blue_cap:Cap D, Red spawn door to E red_attack:0 red_defend:5 blue_attack:5 blue_defend:0 :on_blue_cap:Cap E, The main point red_attack:0 red_defend:6 blue_attack:6 blue_defend:0 ---------------------------------------------------------- i don't know its true or false, but when i test it blue team go to "Cap B, the Red Shed spawn" without getting in "Cap A, The front door dock" whats problem. make sure that the capture point at point A is "Area 1" and B "Area 2", I think maybe that might be the problem, just might need to move all the areas up by 1, because 0 is ignored, even though u don't have it in the script, there still might be a CP Waypoint with area 0 which will cause problems. |
mehdichallenger |
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#30
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![]() Member ![]() ![]() Group: Members Posts: 27 Joined: 16-April 09 From: iran Member No.: 1,523 ![]() |
make sure that the capture point at point A is "Area 1" and B "Area 2", I think maybe that might be the problem, just might need to move all the areas up by 1, because 0 is ignored, even though u don't have it in the script, there still might be a CP Waypoint with area 0 which will cause problems. yes the capture point A is "area 0"and B is"area 1" so when you fix this problem? |
Cheeseh |
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#31
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
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Fillmore |
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#32
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![]() RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 ![]() |
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naMelesS |
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#33
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![]() Member ![]() ![]() Group: Members Posts: 46 Joined: 24-June 09 Member No.: 1,585 ![]() |
This is my cp_orange_x3 code, i dont know if its right or wrong. Please help me to correct
# # RCBot2 Script ORANGE_X3 CP # # :setup_time:0 :on_reset:0 blue_attack:3 blue_defend:0 red_attack:3 red_defend:0 areas:0,3 # # # :on_blue_cap:#Control Point 4! red_attack:3 red_defend:4 blue_attack:4 blue_defend:3 areas:0,1,2 :on_red_cap;#Control Point 4! red_attack:2 red_defend:3 blue_attack:3 blue_defend:2 areas:0,3,4 # # # :on_blue_cap:#Control Point 3! red_attack:3 red_defend:4 blue_attack:4 blue_defend:3 areas:0,3,4 :on_red_cap:#Control Point 3! red_attack:2 red_defend:3 blue_attack:3 blue_defend:2 areas:0,2,3 # # # :on_blue_cap:#Control Point 2! red_attack:4 red_defend:5 blue_attack:5 blue_defend:4 areas:0,4,5 :on_red_cap:#Control Point 2! red_attack:3 red_defend:4 blue_attack:4 blue_defend:3 areas:0,3,4 # # # :on_blue_cap:#Control Point 4! red_attack:2 red_defend:3 blue_attack:3 blue_defend:2 areas:0,2,3 :on_red_cap:#Control Point 4! red_attack:1 red_defend:2 blue_attack:2 blue_defend:1 areas:0,1,2 The red bots seems to be running to the 2nd capture point at the blu area. |
Fillmore |
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#34
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![]() RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 ![]() |
This is my cp_orange_x3 code, i dont know if its right or wrong. Please help me to correct # # RCBot2 Script ORANGE_X3 CP # # :setup_time:0 :on_reset:0 blue_attack:3 blue_defend:0 red_attack:3 red_defend:0 areas:0,3 # # # :on_blue_cap:#Control Point 4! red_attack:3 red_defend:4 blue_attack:4 blue_defend:3 areas:0,1,2 :on_red_cap;#Control Point 4! red_attack:2 red_defend:3 blue_attack:3 blue_defend:2 areas:0,3,4 # # # :on_blue_cap:#Control Point 3! red_attack:3 red_defend:4 blue_attack:4 blue_defend:3 areas:0,3,4 :on_red_cap:#Control Point 3! red_attack:2 red_defend:3 blue_attack:3 blue_defend:2 areas:0,2,3 # # # :on_blue_cap:#Control Point 2! red_attack:4 red_defend:5 blue_attack:5 blue_defend:4 areas:0,4,5 :on_red_cap:#Control Point 2! red_attack:3 red_defend:4 blue_attack:4 blue_defend:3 areas:0,3,4 # # # :on_blue_cap:#Control Point 4! red_attack:2 red_defend:3 blue_attack:3 blue_defend:2 areas:0,2,3 :on_red_cap:#Control Point 4! red_attack:1 red_defend:2 blue_attack:2 blue_defend:1 areas:0,1,2 The red bots seems to be running to the 2nd capture point at the blu area. if the map doesn't have setup,you dont need the setup time mark. on_reset should not have any marks after it. Why's Control Point 4 twice on the script? |
naMelesS |
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#35
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![]() Member ![]() ![]() Group: Members Posts: 46 Joined: 24-June 09 Member No.: 1,585 ![]() |
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Fillmore |
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#36
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![]() RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 ![]() |
Sorry, I don't know much about bot scriptings, could you help me with that.? ok,I just need to get the map,peak at the map and then lend a hand. I'll edit this message when I'm done. EDIT: The map apparently works like Granary,but both teams have 1 control point. At the rounds start,both teams attack capture point with the area "3". According to your script, Capture point with area "3" IS BLU's 2nd point. Just mod the script so the RED bots will cap their second point,and your script will function. |
naMelesS |
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#37
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![]() Member ![]() ![]() Group: Members Posts: 46 Joined: 24-June 09 Member No.: 1,585 ![]() |
Sure thanks.
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wyn10 |
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#38
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Member ![]() ![]() Group: Members Posts: 24 Joined: 27-July 09 Member No.: 1,626 ![]() |
ok,I just need to get the map,peak at the map and then lend a hand. I'll edit this message when I'm done. EDIT: The map apparently works like Granary,but both teams have 1 control point. At the rounds start,both teams attack capture point with the area "3". According to your script, Capture point with area "3" IS BLU's 2nd point. Just mod the script so the RED bots will cap their second point,and your script will function. Here's the link for the map: http://www.mediafire.com/?w5id1lterm2 I finished this map to lol but I just need help with the cp's. |
Fillmore |
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#39
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![]() RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 ![]() |
Here's the link for the map: http://www.mediafire.com/?w5id1lterm2 I finished this map to lol but I just need help with the cp's. what are the areas for the capture points? From RED to BLU,that is. |
wyn10 |
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#40
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Member ![]() ![]() Group: Members Posts: 24 Joined: 27-July 09 Member No.: 1,626 ![]() |
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Lo-Fi Version | Time is now: 25th June 2025 - 01:03 PM |