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MarD |
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#1
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 139 Joined: 30-September 04 From: Canada EH? Member No.: 419 ![]() |
Heyyo,
http://store.steampowered.com/news/2930/ QUOTE(Oct14 2009 TF2 Update) Community requests Added new "func_flag_alert" entity that fires an alert when a player carrying a flag starts touching the entity Added server ConVar "bot_crouch" to make bots crouch Added model override for item_teamflag entity Added ability to turn off particle trail for players carrying the item_teamflag entity Updated team_train_watcher to support 8 cp/track links (was previously 4) So does this mean RCBot2 might be able to crouch? once can only dream.. but maybe they're actually starting to listen.. is there a chance cheeseh we might see proper bot support for stuff like bots trying to shoot through closed gates and sapping and detecting if a bot can place a sentry/dispenser/portal in the direction they're facing? ya never know I guess. ![]() I dunno if the "func_flag_alert" will help much minus maybe the payload cart if it would count as a flag.. but the bots crouch sounds like a step in the right directon. [EDIT1] Looks like bots still work after update.. sweet. ![]() OH MY GOD!!! CHEESEH! I THINK THEY ARE JUMPING AT NORMAL GRAVITY!!!! ![]() [EDIT2] Damn, after messing around with gravity they went back to not working right... oh well. ![]() |
Fillmore |
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#2
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![]() RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 ![]() |
Looks like bots still work after update.. sweet. ![]() OH MY GOD!!! CHEESEH! I THINK THEY ARE JUMPING AT NORMAL GRAVITY!!!! ![]() [EDIT2] Damn, after messing around with gravity they went back to not working right... oh well. ![]() Aww... I really hoped your edit2 would turn out to be false ![]() |
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Lo-Fi Version | Time is now: 24th June 2025 - 12:16 PM |