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Gruuunt |
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#1
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![]() Advanced Moron ![]() ![]() ![]() ![]() Group: Waypointers Posts: 286 Joined: 21-December 03 From: Droitwich Spa, Worcestershire, Uk Member No.: 143 ![]() |
Damn Damn Damn (& other explitives)
![]() I spend more time trying to find where to put a waypoint for the rine ip than actually waypointing the rest of the map! Pretty please Cheeseh - yeh, I know it's getting to be an old record, but can we have a waypoint for manual placement of the initial autobuild ip? Santa knows I have been a good boy... ![]() |
Gruuunt |
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#2
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![]() Advanced Moron ![]() ![]() ![]() ![]() Group: Waypointers Posts: 286 Joined: 21-December 03 From: Droitwich Spa, Worcestershire, Uk Member No.: 143 ![]() |
xmas pud makes a *bump*
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LordSkitch |
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#3
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![]() I cuddle with my bots. ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 ![]() |
I saw searching through it all and found that... and
that too, so apparantly it looks for a waypoint thats not the closest to the IP, but still 400 units from it.. Now, I have no idea what units those are, but.. you know, there you go, thats all I can find.. I looked for the waypoint flags and man is that part confusing... I'm almost positive I could make a new waypoint, but getting that above code to be like..
But I don't know all the commands and how to tell what the waypoint flags are and stuff.. Cause I suck. And I have a LAN party tomorrow that I'm sysadmining, so I can't do it now. ![]() |
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Lo-Fi Version | Time is now: 20th July 2025 - 02:57 AM |