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Salvax |
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#1
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 75 Joined: 14-February 07 Member No.: 1,034 ![]() |
the keys in source code are limited (IN_JUMP , IN_DUCK etc...
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Cheeseh |
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#2
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
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Salvax |
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#3
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 75 Joined: 14-February 07 Member No.: 1,034 ![]() |
u mean we can modify source code to add a new KEY ?
I think buttons are defined here: hl2scr\cl_dll\in_main.cpp CODE kbutton_t in_speed; kbutton_t in_walk; ... .. . kbutton_t in_forward; kbutton_t in_back; kbutton_t in_moveleft; kbutton_t in_moveright; PS:can we let bots execute some commands in console ? for example ,just like BOT talking : CODE say hello ! PS:I mean I have no idea about how to define new keys except IN_???? which have been already defined in_main.cpp . ![]() |
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Lo-Fi Version | Time is now: 21st August 2025 - 03:10 PM |