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paradox |
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#1
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Newbie ![]() Group: Members Posts: 7 Joined: 3-September 04 Member No.: 397 ![]() |
i dont know if they are meant to do this but alien ns bots just sit at their spawn hive and dont build res towers they dont attack me ive seen _1_ change into a gorge and thats about it. they dont try to build more hives or anything...is there a setting to change how hard they are?
also marine bots when i tell them to go to a waypoint as comm they just turn around to the waypoint, run a bit then swing back and continue heding back to where they where orginially going. aliens wont do things like humans would like building offense chambers in cooridoors with defence chambers to stop marines either |
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Cheeseh |
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#2
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
download latest beta + install that (from latest beta forum) and make sure you have rcbot waypoints for the maps you are running.
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paradox |
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#3
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Newbie ![]() Group: Members Posts: 7 Joined: 3-September 04 Member No.: 397 ![]() |
ok i got that .DLL and renamed it to rcbot.dll and overwritten the other
i also got the latest waypoint pack in this forum..ill see how they work later |
Cheeseh |
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#4
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
it might crash if you rename it, since it's a debug dll... it will be more work but change liblist.gam/metamod's plugins.ini to point to it instead
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Sandman[SA] |
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#5
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![]() RCBot Waypointer ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 ![]() |
I was going to say that I think it's missing or out dated waypoints but we will soon see.
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Lo-Fi Version | Time is now: 12th September 2025 - 07:36 AM |