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CoZmicShReddeR |
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#1
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![]() Newbie ![]() Group: Members Posts: 8 Joined: 11-November 09 From: MI, USA. Member No.: 1,743 ![]() |
Not sure just yet if it's something else but when the server launches it crashes after one of the bot loads
I see this in console right before it crashes: L 04/29/2010 - 04:22:11: "Doug<2><BOT><>" connected, address "none" Cannot verify load for invalid steam ID [A:1:0:1] L 04/29/2010 - 04:22:12: "Doug<2><BOT><>" entered the game This was updated last night 04/28/2010 Tried to update again this morning there were no further updates... |
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Lambda |
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#2
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Member ![]() ![]() Group: Members Posts: 11 Joined: 28-September 09 Member No.: 1,700 ![]() |
yeah but there are other issues, such as engi's cannot build, anyway as I said here: http://rcbot.bots-united.com/forums/index....c=1495&st=0 most of the changes are in the HL2 SDK not rcbot code, so get the changes from the metamod site http://hg.alliedmods.net/hl2sdks/ http://forums.steampowered.com/forums/show...highlight=build Maybe is because Valve have changed the ids of the build objects, now the build command is build <type> <mode> the mode is used to specify the teleported mode. CODE /* NEW COMMAND SYNTAX: - "build 2 0" - Build sentry gun - "build 0 0" - Build dispenser - "build 1 0" - Build teleporter entrance - "build 1 1" - Build teleporter exit */ |
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