IPB

Welcome Guest ( Log In | Register )

> RCBot 0.56 Beta, new public beta release
Cheeseh
post May 20 2010, 11:09 PM
Post #1


Admin
*****

Group: Admin
Posts: 3,066
Joined: 11-September 03
From: uk
Member No.: 1



0.56
- engineers favour building sentries up to level 2 before
building a teleporter exit (attacking engineers don't worry)
- bots detect uncloaking spies
- spies use sappers
- snipers fixed
- spies backstabbing improved
- engineers remove sappers from sentries & dispensers
- default rcbot_anglespeed value reduced to 8
- spy notice time reduced significantly
- spies plan to backstab from afar
- fixed memory leak
- medics try to heal more often
- demomen place & detonate stickies
- new command "rcbot waypoint show " (shows a line to a waypoint ID)
- fixed cp_steel and pl_goldrush waypoints
- new config.ini for setting up bot cvars
-medics try to heal players who call for medic
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
 
Reply to this topicStart new topic
Replies
Sjru
post May 24 2010, 04:53 PM
Post #2


Advanced Member
***

Group: Members
Posts: 94
Joined: 4-June 09
From: Posadas, Misiones, Argentina.
Member No.: 1,567



Cool pal, when I have time I would test it out and give feedback.
Keep doing the hard work! wink.gif
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Cheeseh
post May 28 2010, 03:41 PM
Post #3


Admin
*****

Group: Admin
Posts: 3,066
Joined: 11-September 03
From: uk
Member No.: 1



I'm adding some things for next version now.

?.??
- hwguys rev mini gun at dangerous locations
- spies no longer trie to shoot sentries/instead focus on sapping/attacking the engi
- added: rcbot_rocket_pred <value> command , a multiplier for
adding prediction to soldier rockets/demoman grenades. default: 0.45
- fixed: spies try not to uncloak when enemy is facing them
- to do: spies to avoid enemies if facing them
- bots use dispensers more
- bots change classes automatically (use rcbot_change_classes 1 command)
- bots no longer cry SPY when a player is disguised as their enemy team
- new waitopen waypoint type for arena/koth maps where waypoints can only be used once the point is open
must use :arena_point_time:<seconds> in script
-- + various spy tweaks
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



- Lo-Fi Version Time is now: 21st August 2025 - 04:45 PM