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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
0.56
- engineers favour building sentries up to level 2 before building a teleporter exit (attacking engineers don't worry) - bots detect uncloaking spies - spies use sappers - snipers fixed - spies backstabbing improved - engineers remove sappers from sentries & dispensers - default rcbot_anglespeed value reduced to 8 - spy notice time reduced significantly - spies plan to backstab from afar - fixed memory leak - medics try to heal more often - demomen place & detonate stickies - new command "rcbot waypoint show " (shows a line to a waypoint ID) - fixed cp_steel and pl_goldrush waypoints - new config.ini for setting up bot cvars -medics try to heal players who call for medic |
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Sjru |
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#2
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 94 Joined: 4-June 09 From: Posadas, Misiones, Argentina. Member No.: 1,567 ![]() |
Cool pal, when I have time I would test it out and give feedback.
Keep doing the hard work! ![]() |
Cheeseh |
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#3
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
I'm adding some things for next version now.
?.?? - hwguys rev mini gun at dangerous locations - spies no longer trie to shoot sentries/instead focus on sapping/attacking the engi - added: rcbot_rocket_pred <value> command , a multiplier for adding prediction to soldier rockets/demoman grenades. default: 0.45 - fixed: spies try not to uncloak when enemy is facing them - to do: spies to avoid enemies if facing them - bots use dispensers more - bots change classes automatically (use rcbot_change_classes 1 command) - bots no longer cry SPY when a player is disguised as their enemy team - new waitopen waypoint type for arena/koth maps where waypoints can only be used once the point is open must use :arena_point_time:<seconds> in script -- + various spy tweaks |
Fillmore |
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#4
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![]() RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 ![]() |
I'm adding some things for next version now. ?.?? - hwguys rev mini gun at dangerous locations - will they also move as fast as a heavy should? - spies no longer trie to shoot sentries/instead focus on sapping/attacking the engi This sounds quite logical, actually ![]() - added: rcbot_rocket_pred <value> command , a multiplier for adding prediction to soldier rockets/demoman grenades. default: 0.45 Demomen might become a problem on fighting, same on Soldiers, but how about demomen distance aiming? - fixed: spies try not to uncloak when enemy is facing them - to do: spies to avoid enemies if facing them - Works for me, reinforces their skill level on Spy. - bots use dispensers more You found a way to get it to work, huh? ![]() - bots change classes automatically (use rcbot_change_classes 1 command) Yay, my suggestion made it ![]() - bots no longer cry SPY when a player is disguised as their enemy team What? so, if I disguise as enemy bot, my team bots will scream spy? - new waitopen waypoint type for arena/koth maps where waypoints can only be used once the point is open Stops bots from committing suicide on nucleus and other maps, so it's thumbs up. must use :arena_point_time:<seconds> in script -- + various spy tweaks And as a quick question,will Spybots sap dispensers and teleporters? (Will propably take longer, considering Engies need to know which tele to unsap.) |
Cheeseh |
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#5
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
And as a quick question,will Spybots sap dispensers and teleporters? (Will propably take longer, considering Engies need to know which tele to unsap.) I'll focus on sapping dispensers & sentries just now, the crying for "Spy" thing was a bug, if you disguise as a friendly , the enemy still shouts "spy", even though they won't know if you are a spy or not. So i;ve fixed that, that's what i meant ![]() QUOTE - bots use dispensers more You found a way to get it to work, huh? well actually it already worked, but it works better now because of the sapping code changes, i can easily check for dispensers! |
Fillmore |
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#6
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![]() RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 ![]() |
I'll focus on sapping dispensers & sentries just now, the crying for "Spy" thing was a bug, if you disguise as a friendly , the enemy still shouts "spy", even though they won't know if you are a spy or not. So i;ve fixed that, that's what i meant ![]() well actually it already worked, but it works better now because of the sapping code changes, i can easily check for dispensers! Just decided to ask, how long until we get the next version? I'm curious about the release date (or deadline, you can call it that ![]() |
Cheeseh |
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#7
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Just decided to ask, how long until we get the next version? I'm curious about the release date (or deadline, you can call it that ![]() I can release it soon. I thought that I would get more done, but I've become more busy, so I might just release it with the latest waypoints etc later |
Cheeseh |
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#8
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
I can release it soon. I thought that I would get more done, but I've become more busy, so I might just release it with the latest waypoints etc later I've release this version as I've been quite busy and will be now for some time.... see the latest post on the forum http://rcbot.bots-united.com/forums/index....c=1518&st=0 |
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Lo-Fi Version | Time is now: 21st August 2025 - 04:48 PM |