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Fillmore |
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#1
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![]() RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 ![]() |
THESE WAYPOINTS ARE OLD AS CRAP. DON'T USE THEM, THEY DON'T WORK PROPERLY.
I've taken the liberty of waypointing plr_pipelines. Now,after the 1st round of play, some of the engie bots just stand still. Why's this? There are sentries for them,with paths to them. I don't know why do they do that,so I dediced to put the waypoints here,so the professionals can help me out ![]() Waypoint:http://www.megaupload.com/?d=FEP90FUE It is the .rcw that your supposed to send,right? EDIT: If you want the engies to work, remove the 'sentry' points. This gives the engies one job only: to roam around endlessly/push the cart. edit by Cheeseh: thanks ! uploaded to forum Attached File(s) ![]() |
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Otakumanu |
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#2
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![]() Member ![]() ![]() Group: Members Posts: 41 Joined: 9-May 10 Member No.: 1,817 ![]() |
I am having this problem too...
Do you think there is any solution? |
Fillmore |
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#3
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![]() RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 ![]() |
I am having this problem too... Do you think there is any solution? There is one. Give each sentry,sniper,teleporter,defend an unique ID for that stage. Add that area to the :areas: mark. 1 for stage 1, 2 for stage 2, and 3 for stage 3. That's just a example, however. You can give whatever you want as the values. |
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Lo-Fi Version | Time is now: 18th June 2025 - 04:33 AM |