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> [Waypoints] Map Versions and Waypoint Files
Doc Lithius
post Sep 20 2010, 01:24 AM
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Hello!

So, a map I'd previously done waypoints for recently came out with an updated version. Being the lazy person I am, I wanted to use the waypoints from the previous version of the map on the new version. However, when I tried loading them into RCBot2 for Team Fortress 2, the game gave me an error and didn't load anything at all. Looking at the RCW file, I noticed that the name of the map was still the name of the previous version. I tried changing the name within the RCW file, but the file still gave me an error message.
So, that said, I was wondering if there's a way to import an RCW file's waypoints from one map to another regardless of the potential negative effects. (Odd locations, irregular spawns, etc. etc.)
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Doc Lithius
post Sep 20 2010, 06:42 AM
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o_o W...really? It's that simple? *tries it* ...oh wow! Cheeseh? Excuse me while I do my happy dance.

Happy dance commencing in 3... 2... 1... IPB Image

*ahem* Anyway... The waypoints not only loaded, but the map author was right! The map hasn't moved a [unit of measurement] at all! They're right where they need to be! And more importantly...I don't have to re-waypoint an entire map now! biggrin.gif Thank you for A. helping me right this moment, and B. making RCBot so easy to work with!
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