HPB_bot2_i486.so, HPBot2 ver 0.5 release 106 |
HPB_bot2_i486.so, HPBot2 ver 0.5 release 106 |
bir3yk |
Jul 21 2009, 12:03 PM
Post
#1
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RCBot Fan Group: Members Posts: 107 Joined: 4-June 09 Member No.: 1,566 |
I compiled a linux RCBot2 0.5
1. Folder Structure : .../hl2 .../orangebox <-- srcds_run is here (for TF2 and Orange-Box games) .../orangebox/bin <-- HPB_bot2_i486.so files copied here .../rcbot2/ .../rcbot2/config/ .../rcbot2/profiles/ .../rcbot2/waypoints/ .../rcbot2/waypoints/orangebox/tf/ <-- waypoint and scripts files copied here .../steam 2. Edit .../rcbot2/config/bot_mods.ini mod = TF2 steamdir = orangebox gamedir = tf bot = TF2 3. Add ./srcds_run ..............+plugin_load ../bin/HPB_bot2 146 SVN revisions 119 SVN revisions RCbot2 0.52 121 SVN revisions 121 SVN revisions RCbot2 0.53 122 SVN revisions 122 SVN revisions 124 SVN revisions 124 SVN revisions 126 SVN revisions 126 SVN revisions 146 SVN revisions 146 SVN revisions |
Xairoo |
Jun 24 2011, 12:06 PM
Post
#2
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Member Group: Members Posts: 12 Joined: 31-May 11 Member No.: 1,990 |
Latest version for Valve update 2011-06-24...
http://files.ref6.com/rcbot2/HPB_bot2_i486-001.so |
Weasel |
Aug 2 2011, 04:12 AM
Post
#3
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Member Group: Members Posts: 23 Joined: 14-January 09 From: California, USA Member No.: 1,445 |
I keep getting the error message "unable to load plugin", followed by whatever file/path I use. I copied the binary (.so) to the orangebox/bin folder (where all the previous versions were), and adjusted the +plugin_load command-line option to reflect the new name. CODE Unable to load plugin "../bin/HPB_bot2_i486-001.so" Unable to load plugin "../bin/HPB_bot2_i486-001.so" I also tried renaming the .so to "HPB_bot2_i486.so", and also just "HPB_bot2.so", and reflecting that change in the +plugin_load command-line option. Same results with those attempts. Also, tried making everything lower case (renamed the .so file, and updated the path in the +plugin_load command to match); same results. I also tried specifying the full path to the .so, rather than a relative path in the +plugin_load command-line option; same results. Anybody got this working under TF2 on Linux? I wonder if Valve made a change so that plugin's can not reach "outside" their mod's root folder, or something. PS: Also checked all file system permissions, they are the same as with the orangebox/tf/addons folders, etc. (basically the same everywhere). Other plugins (MetaMod:Source and SourceMod under orangebox/tf/addons) load just fine. |
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