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> SC 4.6 released - bots are broken!
w00tguy123
post Dec 26 2011, 01:17 AM
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Sorry to bug you again, Cheeseh, but bots are having serious issues with the new Sven Co-op version. As soon as an enemy pops up for them to target, the game freezes up.

This sounds like the same sort of issue that happened on the last release, so hopefully it won't be difficult to pin down. Could you maybe post the debug .dll for RCBot and I could tell you the error message or something?

Also, if you do decide to work on this, could you add something to prevent bots from targeting friendly func_breakables? Many maps now have you protecting breakable objects to win the level, and having bots destroy them sorta defeats their purpose. Entities should be considered friendly if their "classify" keyvalue is equal to -1, 1, 2, 3, or 10.
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w00tguy123
post Dec 30 2011, 06:15 AM
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As an alternative to fixing them on your own, could you instead release the latest source for RCBot? Word is that Sniper is willing to adapt your code to work for the latest version of SC. If not, I'm sure people from the community would be willing to help out and get it working.

The latest source I could find on this site was from 2008 (two or three SC releases ago).
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