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Subach |
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#1
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Member ![]() ![]() Group: Members Posts: 13 Joined: 1-November 04 Member No.: 435 ![]() |
someone knows a site that is a database waypoints for all ns maps released (and custom of course)i have googled it but i cant find anyone good thanks
ah someone mentioned that marines in combat dont buy things they have bought shotgun ha jp one have bought gl!!! thats very cool ![]() |
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Sandman[SA] |
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#2
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![]() RCBot Waypointer ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 ![]() |
My database will only accept .zip & .rcw files in the rcbot section. Just in case anyone wanted to submit a package of waypoints.
As for the .dll I am using, it's quite old at this point. rcbot.dll 1.441_B 1/31/06 633kb This version is actually pretty good. Only issues I have with this one is the bugged lift management system (can't properly use lift button waypoints) and the not so good ladder management. Otherwise, general waypoint management is good. They weld damaged equipment when they see the coast is clear. Even weld weldable targets if it's health range is not to high. They build with no complaints and they are lethal at any range. Only pointless issues are that they waste ammo on func_breakables up to 1200 health units. If it's stronger then 1200, they wont attack it at all. And they waste time welding DC, SC and MC chambers. ![]() Anyway, I found the best trick for using ladders coming from the bottom is make the last waypoint on the floor leading to the ladder a jump waypoint. It needs to be very close to the ladder to trick them to jump in to it. And place one my regular waypoint close to that one so they don't jump to soon. And, path the ladder one way, up. Don't bother with a down pathway, that will just cause problems. I set it up so they just jump or fall down near the ladder. Something like this example. | | | | | |\ |||-| |
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Lo-Fi Version | Time is now: 17th June 2025 - 11:07 PM |