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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
hey guys , just to let u know, I'm still working on RCBot2 , especially for TF2, here are some things that have been updated on the SNV and will be still working on for a DLL soon
CODE 0.65 added: waypoint commands rcbot_wpt_autoradius / rcbot_wptplace_width added: spy cloak and hwguy minigun changes fix: attacking capture point fix (bots run away from point before) fix: medics don't uber flag carriers update: waypoints for some event maps and others (thanks community) change: all round medic improvements added: bots fight halloween bosses (added cvar rcbot_bossattackfactor) added: bots shout 'activate uber' when being healed and can be ubered if they want to be ubered change: spies choose disguise classes based on experience change: engineers place dispensers more reliably change: general optimizations change: rewritten getprop code change: spies cloaking/decloaking better when they see an enemy change: spies change disguise when detected change: a nested move+look priority system change: bots push on overtime and when nearby players say 'go go go' or 'move up' fix: bots aim jitter in tf2 fix: engineer on blue team (attack map) bug fixed when wanting to place teleports fix: bots no longer pick up health if they are being healed |
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hangphyr |
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#2
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Member ![]() ![]() Group: Members Posts: 12 Joined: 24-January 12 Member No.: 2,149 ![]() |
I see the changelog update, but can you elaborate on whats improved with the TF2 medic bots? They previously had a lot of problems like using the needlegun way too often, not ubering, and very glitchy healing rates.
Also one thing I noticed from playing today, engineer bots have the habit of trying to upgrade mini sentries. |
Fillmore |
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#3
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![]() RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 ![]() |
I see the changelog update, but can you elaborate on whats improved with the TF2 medic bots? They previously had a lot of problems like using the needlegun way too often, not ubering, and very glitchy healing rates. Also one thing I noticed from playing today, engineer bots have the habit of trying to upgrade mini sentries. Well, Engiebots haven't been coded to properly use the minisentries, so they'll just tank them like the regular sentries ![]() |
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Lo-Fi Version | Time is now: 18th August 2025 - 11:58 AM |