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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
hey guys , just to let u know, I'm still working on RCBot2 , especially for TF2, here are some things that have been updated on the SNV and will be still working on for a DLL soon
CODE 0.65 added: waypoint commands rcbot_wpt_autoradius / rcbot_wptplace_width added: spy cloak and hwguy minigun changes fix: attacking capture point fix (bots run away from point before) fix: medics don't uber flag carriers update: waypoints for some event maps and others (thanks community) change: all round medic improvements added: bots fight halloween bosses (added cvar rcbot_bossattackfactor) added: bots shout 'activate uber' when being healed and can be ubered if they want to be ubered change: spies choose disguise classes based on experience change: engineers place dispensers more reliably change: general optimizations change: rewritten getprop code change: spies cloaking/decloaking better when they see an enemy change: spies change disguise when detected change: a nested move+look priority system change: bots push on overtime and when nearby players say 'go go go' or 'move up' fix: bots aim jitter in tf2 fix: engineer on blue team (attack map) bug fixed when wanting to place teleports fix: bots no longer pick up health if they are being healed |
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hangphyr |
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#2
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Member ![]() ![]() Group: Members Posts: 12 Joined: 24-January 12 Member No.: 2,149 ![]() |
I've never had to pause the rcbot plugin to add tf2 bots before, actually.
sv_cheats 1 rcbot addbot (for half the players) sv_cheats 0 tf_bot_quota 24 No crashes from that ever. Unless setting cheats back to zero counts as pausing..? |
Fillmore |
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#3
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![]() RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 ![]() |
I've never had to pause the rcbot plugin to add tf2 bots before, actually. sv_cheats 1 rcbot addbot (for half the players) sv_cheats 0 tf_bot_quota 24 No crashes from that ever. Unless setting cheats back to zero counts as pausing..? I have an idea going on that TF2 did something to the bot adding code on the MvM Update that fixed the crash, but I haven't really tested this on any map other than the MvM maps themselves. |
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Lo-Fi Version | Time is now: 18th August 2025 - 05:49 AM |