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TesterYYY |
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#1
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Member ![]() ![]() Group: Members Posts: 24 Joined: 25-January 13 Member No.: 2,251 ![]() |
Hi,
I started waypointing dod_longestday_b5 but I can't get working this situtation: ![]() Bots don't place bomb here at this (I've set there waypoint and set it capture + also there is waypoint before this which is set to bombs where bots can pick up bomb). Maybe capture only works on standart DODs tanks, cannons ? Or am I doing something wrong? I am beginner at waypointing... |
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Fillmore |
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#2
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![]() RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 ![]() |
Hi, I started waypointing dod_longestday_b5 but I can't get working this situtation: ![]() Bots don't place bomb here at this (I've set there waypoint and set it capture + also there is waypoint before this which is set to bombs where bots can pick up bomb). Maybe capture only works on standart DODs tanks, cannons ? Or am I doing something wrong? I am beginner at waypointing... I haven't ever touched DOD:S, but maybe the bomb maps need a .rcs file to work. That's a script for the bots. For example, TF2 uses them for Control Point, Payload and Payload Race maps. |
Cheeseh |
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#3
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
I haven't ever touched DOD:S, but maybe the bomb maps need a .rcs file to work. That's a script for the bots. For example, TF2 uses them for Control Point, Payload and Payload Race maps. You don't need a script for dod:s as they have a different behaviour from tf2 . Ok I've had a look at this map, and yes , at the moment "capture only works on standard DODs tanks and cannons". Although I will work with this map to add a new waypoint type e.g. a Bomb_To_open waypoint |
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