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darkranger |
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#1
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Advanced Member ![]() ![]() ![]() Group: Members Posts: 51 Joined: 3-February 13 From: Austria Member No.: 2,254 ![]() |
first let me say that the bots are doing very well. its a great work. thanks.
but there are some little problems on dedicated servers. -> when the last player leaves the server the bots are also leaving, but comming back a second later. but now they are dumb. running around and do nothing. only a mapchange will help here. as bypass i have a sourcemod plugin installed that changes the map 2 minutes after the last human player leaves the server. -> they server crashes sometimes. i think its comming from my plugin that removes the reload from Rockets and Pistols. it seems its a problem with "dod_stats_weapon_attack" on Sourcemod. the problem also exits on my server where i have DOGs DODSBOTS installed. after removing the plugin all runs fine till today. --> and 1 thing i notice too. server crashes when running custom player models on the server. -> waypointing: its easy when you only have simply waypoints. i figured out how to use ladders, but the JUMP waypoints didnt work. the documentation is, in my eyes, poor. i do LADDERS with that commands in a row: STARTPOINT: waypoint add - pathwaypoint create1 - givetype ladder ENDPOINT: waypoint add - pathwaypoint create2 - givetype ladder. thats ok, but how i do with JUMP ? the documentation is confusing my in that point. i didnt understand how to make JUMPs. but again. the bots doing very well and sometimes you cannot say if the enemy that kills you is a bot or human ![]() if someone will test the bots here is the server adress: 62.93.103.39:27550 . Server is up from 16:00CET to 06:00CET. greetz, darkranger |
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darkranger |
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Post
#2
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Advanced Member ![]() ![]() ![]() Group: Members Posts: 51 Joined: 3-February 13 From: Austria Member No.: 2,254 ![]() |
@GENMAC:
i have tested serveral ways to let them jump. but they only stand on the jump point and look into the air. i set a waypoint and then givetyp jump! not more! is this right ? and only 1 way to the jump point and 1 way away from jump! i do setup waypoints on the server. so i did not have the view as you have in your pics. @MYTIME: plugin is called autochangemap :http://forums.alliedmods.net/showthread.php?t=129134 i have set the highpingkicker to 160 now for you ![]() i have tested SMAC on my server and there is no difference. but i will test it again to be 100% sure. ![]() i have not tested dogsbots and rcbots together. it makes no sense. ![]() and 1 thing i notice too. server crashes when running custom player models on the server. |
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Lo-Fi Version | Time is now: 22nd June 2025 - 04:36 PM |