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darkranger |
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#1
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Advanced Member ![]() ![]() ![]() Group: Members Posts: 51 Joined: 3-February 13 From: Austria Member No.: 2,254 ![]() |
first let me say that the bots are doing very well. its a great work. thanks.
but there are some little problems on dedicated servers. -> when the last player leaves the server the bots are also leaving, but comming back a second later. but now they are dumb. running around and do nothing. only a mapchange will help here. as bypass i have a sourcemod plugin installed that changes the map 2 minutes after the last human player leaves the server. -> they server crashes sometimes. i think its comming from my plugin that removes the reload from Rockets and Pistols. it seems its a problem with "dod_stats_weapon_attack" on Sourcemod. the problem also exits on my server where i have DOGs DODSBOTS installed. after removing the plugin all runs fine till today. --> and 1 thing i notice too. server crashes when running custom player models on the server. -> waypointing: its easy when you only have simply waypoints. i figured out how to use ladders, but the JUMP waypoints didnt work. the documentation is, in my eyes, poor. i do LADDERS with that commands in a row: STARTPOINT: waypoint add - pathwaypoint create1 - givetype ladder ENDPOINT: waypoint add - pathwaypoint create2 - givetype ladder. thats ok, but how i do with JUMP ? the documentation is confusing my in that point. i didnt understand how to make JUMPs. but again. the bots doing very well and sometimes you cannot say if the enemy that kills you is a bot or human ![]() if someone will test the bots here is the server adress: 62.93.103.39:27550 . Server is up from 16:00CET to 06:00CET. greetz, darkranger |
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genmac |
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#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 571 Joined: 11-November 11 Member No.: 2,098 ![]() |
you mean you make wpts on your listenserver right?
coz i really don't know if you can make correct wpts via dedi or client accessing to dedi rcon s or whatever. I think exact command for that is "rcbot waypoint givetype jump"...though I just use the menu when giving wpt types. Also better to use all draw types just to make sure wpts have the correct types you want as well seeing all them properly connected. Here's some of my important wpting binds: bind "KP_INS" "rcbot waypoint drawtype 0" (sometimes this is better when drawtype 2 shows too much radius boxes in the background) bind "KP_ENTER" "rcbot waypoint drawtype 1" (for detailed infos to wpts) bind "KP_DEL" "rcbot waypoint drawtype 2" (so the wpts will look clean if you're just checking for connections and angles) bind "u" "rcbot waypoint menu" bind "KP_END" "rcbot waypoint givetype sniper machinegun" before making wpts i suggest turning off all plugins of metamod and sourcemod totally just to make sure nothing get's in the way while making and testing them. |
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Lo-Fi Version | Time is now: 22nd June 2025 - 04:32 PM |