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darkranger |
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#1
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Advanced Member ![]() ![]() ![]() Group: Members Posts: 51 Joined: 3-February 13 From: Austria Member No.: 2,254 ![]() |
first let me say that the bots are doing very well. its a great work. thanks.
but there are some little problems on dedicated servers. -> when the last player leaves the server the bots are also leaving, but comming back a second later. but now they are dumb. running around and do nothing. only a mapchange will help here. as bypass i have a sourcemod plugin installed that changes the map 2 minutes after the last human player leaves the server. -> they server crashes sometimes. i think its comming from my plugin that removes the reload from Rockets and Pistols. it seems its a problem with "dod_stats_weapon_attack" on Sourcemod. the problem also exits on my server where i have DOGs DODSBOTS installed. after removing the plugin all runs fine till today. --> and 1 thing i notice too. server crashes when running custom player models on the server. -> waypointing: its easy when you only have simply waypoints. i figured out how to use ladders, but the JUMP waypoints didnt work. the documentation is, in my eyes, poor. i do LADDERS with that commands in a row: STARTPOINT: waypoint add - pathwaypoint create1 - givetype ladder ENDPOINT: waypoint add - pathwaypoint create2 - givetype ladder. thats ok, but how i do with JUMP ? the documentation is confusing my in that point. i didnt understand how to make JUMPs. but again. the bots doing very well and sometimes you cannot say if the enemy that kills you is a bot or human ![]() if someone will test the bots here is the server adress: 62.93.103.39:27550 . Server is up from 16:00CET to 06:00CET. greetz, darkranger |
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madmax2 |
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#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
Cheeseh said:
QUOTE I think I'll just move the rcbot2 directory to the user's home directory. How would everyone feel about that? As I'd rather only have one copy of rcbot2 files across the board. Well, I didn't get to much time with rcbot2 before steampipe blew it up, but I'm ok with one rcbot2 folder. That makes sence to me, as rcbot1 is that way. As for genmac's request, perhaps a folder for each game/mod in the profiles folder, kind a like the way you did the waypoints folder. Each profile folder would be identical for a default installation, but the ini's could be independently edited in each folder. Would something like that work? Now I feel a bit silly asking this, cuz I can't seem to find a good definition and I get a lot of linux lingo when I do a google search, [edit] and i'm not exactly sure where rcbot2 folder was before[edit]. But I assume when you say the "users home directory" you mean one folder up from the game folder, which would be the common folder? Or do you mean the "users account" folder? Seems a bit foggy in here (brain) ![]() |
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Lo-Fi Version | Time is now: 22nd June 2025 - 04:41 PM |