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> RCBot2 0.73 Beta test
Cheeseh
post May 4 2013, 09:21 AM
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before release of the next version please test this dll

updated may 7th 2013

07 May 2013
-----------
all mods : changes for linux - linux filesystem fixes
tf2 : scouts jump around sometimes from waypoint to waypoint
tf2 : extra spy checking, bots might melee friendlies searching for spies
all mods : fixed bug when bots wouldn't change weapon when they were out of ammo
all mods : aiming system changes, better aiming, especially for stationary targets

http://rcbot.bots-united.com/downloads/RCB...73_2BetaDLL.zip

0.73
====
dod:s : fixes bots not seeing properly through windows
dod:s : fix bots not proning on sniper spots
dod:s : bots don't run away from smoke grenades
dod:s : bots aim for the head if visible (more deadly)
tf2 : spy detection changes, bots shouldn't be able to redetect the same spy if if has changed disguise
tf2 : simple spy checking - bots melee the air, pyros fire flamethrower
tf2 : update bot shooting fov
tf2 : bots don't listen to cloaked spies
tf2 : fixed sniper bug with snipers running on the spot
tf2 : changes to spy detection and engi building
tf2 : fixed engis not placing moved objects (esp. dispensers)
all mods : new waypoint type "fall" (fall damage)
all mods : fixed crash in debug hud with looktask string error
all mods : fixed bad memory allocation errors
all mods : reliability fix for cfindpath task
all mods : more debug hud info
all mods : debug crash fixes
all mods : changes for linux - linux filesystem fixes
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Fillmore
post May 4 2013, 01:41 PM
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QUOTE(Cheeseh @ May 4 2013, 09:21 AM) *

before release of the next version please test this dll

http://rcbot.bots-united.com/downloads/RCBot2_073BetaDLL.zip

0.73
====
dod:s : fixes bots not seeing properly through windows
dod:s : fix bots not proning on sniper spots
dod:s : bots don't run away from smoke grenades
dod:s : bots aim for the head if visible (more deadly)
tf2 : spy detection changes, bots shouldn't be able to redetect the same spy if if has changed disguise
tf2 : simple spy checking - bots melee the air, pyros fire flamethrower
tf2 : update bot shooting fov
tf2 : bots don't listen to cloaked spies
tf2 : fixed sniper bug with snipers running on the spot
tf2 : changes to spy detection and engi building
tf2 : fixed engis not placing moved objects (esp. dispensers)
all mods : new waypoint type "fall" (fall damage)
all mods : fixed crash in debug hud with looktask string error
all mods : fixed bad memory allocation errors
all mods : reliability fix for cfindpath task
all mods : more debug hud info
all mods : debug crash fixes
all mods : changes for linux - linux filesystem fixes

As if espionage wasn't difficult enough, now the bots are slowly learning the art of spychecking. They should listen to cloaked spies in terms of uncloaking, though. Also, can that DOD:s head-aiming be implemented for TF2 Snipers?
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Cheeseh
post May 4 2013, 02:06 PM
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QUOTE(Fillmore @ May 4 2013, 02:41 PM) *

As if espionage wasn't difficult enough, now the bots are slowly learning the art of spychecking. They should listen to cloaked spies in terms of uncloaking, though. Also, can that DOD:s head-aiming be implemented for TF2 Snipers?


sure it can. I will try to improve sniper aiming in tf2

what i meants before was that bots don't listen to cloaked spies pressing the 'attack' key. at the moment there is no simple way to detect if a person has fired a shot so bogts can take notice. so bots just monitor the attack key of players. the problem is sometimes people don't do anything when the press attack (e.g. when they are cloaked) or if they do something uninteresting (e.g. heal a player or upgrade a building) . What happened before was that bots would turn around and look at you behind them even if you were cloaked and didn't know you were there until you pressed the attack key which actually in fact did nothing.
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Posts in this topic
Cheeseh   RCBot2 0.73 Beta test   May 4 2013, 09:21 AM
Fillmore   before release of the next version please test th...   May 4 2013, 01:41 PM
Cheeseh   As if espionage wasn't difficult enough, now ...   May 4 2013, 02:06 PM
Fillmore   sure it can. I will try to improve sniper aiming ...   May 4 2013, 02:29 PM
madmax2   before release of the next version please test th...   May 4 2013, 04:35 PM
genmac   Nice to know all snipers on dod_flash windows are ...   May 5 2013, 02:13 AM
Cheeseh   it may have something to do with their FOV when lo...   May 5 2013, 07:02 AM
genmac   Now we can't wait to test 0.73a or something h...   May 6 2013, 12:04 AM
madmax2   I think i'm still seeing this with .73beta......   May 6 2013, 04:52 AM
darkranger   i can confirm that this version is working again o...   May 6 2013, 07:07 PM
Cheeseh   I've updated thie first post with the new beta...   May 7 2013, 01:11 AM
genmac   Seems the aiming did improve. Tested it on dod_stu...   May 7 2013, 06:03 AM
Cheeseh   Seems the aiming did improve. Tested it on dod_st...   May 7 2013, 07:06 AM
genmac   Yeah the bot suddenly stop shooting when it called...   May 7 2013, 07:51 AM
Cheeseh   Yeah the bot suddenly stop shooting when it calle...   May 7 2013, 08:52 AM
genmac   As for unreachables, they shouldn't really af...   May 10 2013, 01:30 PM
Cheeseh   Nothing better to do so went testing the snipers ...   May 11 2013, 01:05 AM
genmac   cool. or u can use rcbot waypoint load dod_anzi...   May 13 2013, 05:39 AM
madmax2   copy that Master! :D Btw can you add a CAMP...   May 13 2013, 06:41 PM
Cheeseh   the defend waypoints are basically camper waypoint...   May 20 2013, 02:00 PM
genmac   I see...but somehow the unreachables helped the sn...   May 7 2013, 09:30 AM
madmax2   I see...but somehow the unreachables helped the s...   May 8 2013, 07:21 PM
genmac   the hopping bug has been happening way back 0.71 ...   May 9 2013, 04:57 AM
madmax2   genmac, With the first .73beta, i'm not seein...   May 9 2013, 05:05 AM
Cheeseh   genmac, With the first .73beta, i'm not seei...   May 9 2013, 07:03 AM
genmac   ok I found the bug, if you use rcbot debug hud 1 ...   May 9 2013, 10:47 AM
genmac   No I mean totally max out the snipers/mg profiles ...   May 9 2013, 05:17 AM
madmax2   Ok , i'll give the profiles a try, but it...   May 9 2013, 05:28 AM
genmac   You're right snipers don't hop around thie...   May 9 2013, 06:06 AM
madmax2   Cool Cheeseh, so snipers will prone now too, as we...   May 9 2013, 08:04 AM


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