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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
before release of the next version please test this dll
updated may 7th 2013 07 May 2013 ----------- all mods : changes for linux - linux filesystem fixes tf2 : scouts jump around sometimes from waypoint to waypoint tf2 : extra spy checking, bots might melee friendlies searching for spies all mods : fixed bug when bots wouldn't change weapon when they were out of ammo all mods : aiming system changes, better aiming, especially for stationary targets http://rcbot.bots-united.com/downloads/RCB...73_2BetaDLL.zip 0.73 ==== dod:s : fixes bots not seeing properly through windows dod:s : fix bots not proning on sniper spots dod:s : bots don't run away from smoke grenades dod:s : bots aim for the head if visible (more deadly) tf2 : spy detection changes, bots shouldn't be able to redetect the same spy if if has changed disguise tf2 : simple spy checking - bots melee the air, pyros fire flamethrower tf2 : update bot shooting fov tf2 : bots don't listen to cloaked spies tf2 : fixed sniper bug with snipers running on the spot tf2 : changes to spy detection and engi building tf2 : fixed engis not placing moved objects (esp. dispensers) all mods : new waypoint type "fall" (fall damage) all mods : fixed crash in debug hud with looktask string error all mods : fixed bad memory allocation errors all mods : reliability fix for cfindpath task all mods : more debug hud info all mods : debug crash fixes all mods : changes for linux - linux filesystem fixes |
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genmac |
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#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 571 Joined: 11-November 11 Member No.: 2,098 ![]() |
Seems the aiming did improve. Tested it on dod_stug church tower sniper.
It can easily hit me now more naturally in one shot when I'm closer. When I'm further away sometime it takes about 2-3 shots. Here's a demo... http://www.mediafire.com/?3fp7esym12n9wbz |
Cheeseh |
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#3
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Seems the aiming did improve. Tested it on dod_stug church tower sniper. It can easily hit me now more naturally in one shot when I'm closer. When I'm further away sometime it takes about 2-3 shots. Here's a demo... http://www.mediafire.com/?3fp7esym12n9wbz cool. by the way I addded a new debug cvar you need to use rcbot debug bot<botname> for this, go to a sniper waypoint and use "rcbot debug givetask snipe" it will make the bot go there and try sniping from that location also maybe I should make a forum for demos that you can upload, cos mediafire is blocked in this country and when I access it by another means, chrome blocks it too ! I managed to get the demo and had a look though, was the bot out of ammo at the end? ![]() |
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Lo-Fi Version | Time is now: 22nd June 2025 - 02:58 AM |