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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
before release of the next version please test this dll
updated may 7th 2013 07 May 2013 ----------- all mods : changes for linux - linux filesystem fixes tf2 : scouts jump around sometimes from waypoint to waypoint tf2 : extra spy checking, bots might melee friendlies searching for spies all mods : fixed bug when bots wouldn't change weapon when they were out of ammo all mods : aiming system changes, better aiming, especially for stationary targets http://rcbot.bots-united.com/downloads/RCB...73_2BetaDLL.zip 0.73 ==== dod:s : fixes bots not seeing properly through windows dod:s : fix bots not proning on sniper spots dod:s : bots don't run away from smoke grenades dod:s : bots aim for the head if visible (more deadly) tf2 : spy detection changes, bots shouldn't be able to redetect the same spy if if has changed disguise tf2 : simple spy checking - bots melee the air, pyros fire flamethrower tf2 : update bot shooting fov tf2 : bots don't listen to cloaked spies tf2 : fixed sniper bug with snipers running on the spot tf2 : changes to spy detection and engi building tf2 : fixed engis not placing moved objects (esp. dispensers) all mods : new waypoint type "fall" (fall damage) all mods : fixed crash in debug hud with looktask string error all mods : fixed bad memory allocation errors all mods : reliability fix for cfindpath task all mods : more debug hud info all mods : debug crash fixes all mods : changes for linux - linux filesystem fixes |
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madmax2 |
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#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
Ok , i'll give the profiles a try, but it's really bad with lower profiles for sure... I havn't noticed any snipers or other classes doing this today, just mg's...
![]() Check out flash, there are several places i've seen it today, allied mg's too. but not allways, sometimes they can prone on mg wpt, but if they don't do it the first time, they start hopping. I've never seen them get out of the hop, unless attacked.... ![]() edit... it won't take to long to see it on flash over by tank or allied 2nd flag... edit2... as for the snipers, they will prone once on a sniper/prone wpt, but if not under attack, they stand up on the wpt and camp that way. I didn't notice any hopping with them, not nearly like the mg's were hopping... Again, i believe the mg hopping is new (or much worst) with this latest release, I tested for it with both versions of .73beta today... |
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Lo-Fi Version | Time is now: 22nd June 2025 - 06:24 AM |