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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
here's a beta dll file for 0.75 it has some bug fixes and additions:
CODE dod:s added breakable waypoint for DOD:S (a rocket or grenade is required to break a wall nearby) dod:s removed health/ammo waypoint types for DOD:S dod:s changes to reloading in dod:s to prevent bots clicking their gun too often all: fixed some waypoint menu glitches all: changed some captions on waypoint menu tf2: fixed medics not healing tf2: medics follow their healing player better tf2: sentry guns have an even higher priority to become enemies http://rcbot.bots-united.com/downloads/RCBot2_075BetaDLL.zip |
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madmax2 |
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#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
Hey Cheeseh,
I verified with rcbot .75, bots won't even touch, let alone prone on defend/prone wpts. I tried using debug bot_goto & hud on a defend/prone wpt, and bots appear to ignor the request, as if the wpt doesn't exist? Before I used debug, I had changed a defend/crouch wpt, that bots would use frequently, to a defend/prone wpt. They appear to try to go there sometimes, but never attempt to prone, then usually end up camping on a nearby normal wpt in a standing position. So defend/crouch works, but defend/prone does not work... I know i've seen non-snipers/mg's use & prone on combo wpts such as defend/sniper/crouch when under fire. But I'm not sure if they use defend/sniper/prone, havn't checked for that yet?... Another problem, which may of been reported before, is (axis & allied) bots not facing yaw while camping on defend wpts... I'll just paste this from another thread: QUOTE QUOTE genmac: Bot bug as of RCBot2 beta 0.75... - Axis Bots tend to look on the wrong side when using defend wpts. They tend to look where the normal wpt leading to defend wpt is connected. I connected another normal wpt infront of the defend wpt but still their looking back though they snap quickly to shoot incoming allies. madmax2: Yeah, I should of said something about this earlier. I had a lot of trouble getting bots to face yaw direction on defend only wpts (or defend classes), on flash, with .72/.73/.74. Most of the time they won't face correctly, but as you say they usually will snap to face an enemy, but not allways. It's difficult in some locations to get defend wpts working right because of this. So I don't think its new. They turn 90 or more degrees from yaw when camping on a defend wpt. I noticed they don't seem to pull all the way onto a defend wpt when camping, even with radius 0. But when they move to leave the wpt, they seem to face the yaw then (or the path??)? Neither is a huge problem, just thought i'd report them... ![]() max |
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