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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
0.75
==== installer: changed installation messages / added correct terms launcher: fixed exception at start up dod:s added breakable waypoint for DOD:S (a rocket or grenade is required to break a wall nearby) dod:s breakable waypoint can be team only dod:s removed health/ammo waypoint types for DOD:S dod:s changes to reloading in dod:s to prevent bots clicking their gun too often all: fixed some waypoint menu glitches all: changed some captions on waypoint menu all: added some pathwaypoint commands into waypoint menu tf2: fixed medics not healing tf2: medics follow their healing player better tf2: sentry guns have an even higher priority to become enemies tf2: hwguys don't waste time revving their minigun if on fire or ubered tf2: engineer crash fix tf2: choice of defend waypoint changed in pl maps Download Area: https://sourceforge.net/projects/rcbot2/fil...t2%200.75%20R2/ |
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Duko |
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#2
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Newbie ![]() Group: Members Posts: 1 Joined: 14-April 13 Member No.: 2,270 ![]() |
Hi,
http://www.sourcemodplugins.org/vtableoffsets/dod linux offset is 417 I checked today via IDA on current version and still is 417 CDODPlayer::PlayerRunCommand CODE ---------------------------------------------- CRASH: Mon Jun 10 20:38:19 CEST 2013 Start Line: ./srcds_linux -game dod -maxplayers 24 -ip 0.0.0.0 -port 27016 -debug +map dod_colmar [New Thread 14558] [New Thread 14559] [New Thread 14565] [New Thread 14560] [New Thread 14561] [New Thread 14563] Core was generated by `./srcds_linux -game dod -maxplayers 24 -ip 0.0.0.0 -port 27016 -debug +map dod_'. Program terminated with signal 11, Segmentation fault. #0 0xef45a05a in CServerGameEnts::BaseEntityToEdict(CBaseEntity*) () from /home/duko/dods/dod/bin/server_srv.so #0 0xef45a05a in CServerGameEnts::BaseEntityToEdict(CBaseEntity*) () from /home/duko/dods/dod/bin/server_srv.so #1 0xe9da6262 in nPlayerRunCommand (_this=0x19, unused=0xef73ff28, pCmd=0xc21c2e0, pMoveHelper=0xff807c30) at ../utils/RCBot2/bot_main.cpp:262 #2 0xef3d5c66 in Bot_Think(CDODPlayer*) () from /home/duko/dods/dod/bin/server_srv.so #3 0xef3d694e in Bot_RunAll() () from /home/duko/dods/dod/bin/server_srv.so #4 0xef3d6de4 in GameStartFrame() () from /home/duko/dods/dod/bin/server_srv.so #5 0xef45cdba in CServerGameDLL::GameFrame(bool) () from /home/duko/dods/dod/bin/server_srv.so #6 0xf6249d45 in SV_Think(bool) () from /home/duko/dods/bin/engine_srv.so #7 0xf624ae59 in SV_Frame(bool) () from /home/duko/dods/bin/engine_srv.so #8 0xf61c86a7 in _Host_RunFrame_Server(bool) () from /home/duko/dods/bin/engine_srv.so #9 0xf61c93a1 in _Host_RunFrame(float) () from /home/duko/dods/bin/engine_srv.so #10 0xf61c9ef8 in Host_RunFrame(float) () from /home/duko/dods/bin/engine_srv.so #11 0xf61d4a71 in CHostState::State_Run(float) () from /home/duko/dods/bin/engine_srv.so #12 0xf61d4c9e in CHostState::FrameUpdate(float) () from /home/duko/dods/bin/engine_srv.so #13 0xf61d4da9 in HostState_Frame(float) () from /home/duko/dods/bin/engine_srv.so #14 0xf626075a in CEngine::Frame() () from /home/duko/dods/bin/engine_srv.so #15 0xf625e156 in CDedicatedServerAPI::RunFrame() () from /home/duko/dods/bin/engine_srv.so #16 0xf6d97865 in RunServer() () from bin/dedicated_srv.so #17 0xf625e24d in CModAppSystemGroup::Main() () from /home/duko/dods/bin/engine_srv.so #18 0xf6293a90 in CAppSystemGroup::Run() () from /home/duko/dods/bin/engine_srv.so #19 0xf625e557 in CDedicatedServerAPI::ModInit(ModInfo_t&) () from /home/duko/dods/bin/engine_srv.so #20 0xf6d97970 in CDedicatedAppSystemGroup::Main() () from bin/dedicated_srv.so #21 0xf6db05c0 in CAppSystemGroup::Run() () from bin/dedicated_srv.so #22 0xf6db05c0 in CAppSystemGroup::Run() () from bin/dedicated_srv.so #23 0xf6d55f96 in main () from bin/dedicated_srv.so #24 0x080486f1 in main () No symbol table info available. eax 0x19 25 ecx 0x19 25 edx 0xef963e0c -275366388 ebx 0xc21c2e0 203539168 esp 0xff807598 0xff807598 ebp 0xff807598 0xff807598 esi 0xe9da6237 -371563977 edi 0xff807c30 -8356816 eip 0xef45a05a 0xef45a05a <CServerGameEnts::BaseEntityToEdict(CBaseEntity*)+10> eflags 0x210202 [ IF RF ID ] cs 0x23 35 ss 0x2b 43 ds 0x2b 43 es 0x2b 43 fs 0x0 0 gs 0x63 99 From To Syms Read Shared Object Library 0xf76dd460 0xf76f7c18 Yes (*) /lib32/libm.so.6 0xf76d5a40 0xf76d69b8 Yes (*) /lib32/libdl.so.2 0xf7648914 0xf768ec78 Yes bin/libstdc++.so.6 0xf75ed340 0xf75f9748 Yes (*) /lib32/libpthread.so.0 0xf74b8a80 0xf75b0aec Yes (*) /lib32/libc.so.6 0xf770a830 0xf7721a8f Yes (*) /lib/ld-linux.so.2 0xf748de00 0xf749d0fc Yes bin/libgcc_s.so.1 0xf7469a30 0xf747c9dc Yes (*) bin/libtier0_srv.so 0xf74588c0 0xf745c6d8 Yes (*) /lib32/librt.so.1 0xf73761e0 0xf7394344 Yes (*) bin/libvstdlib_srv.so 0xf6d552f0 0xf6eb91ec Yes (*) bin/dedicated_srv.so 0xf6cec5c0 0xf6cf6d74 Yes (*) bin/libsteam_api.so 0xf610cf10 0xf62b2310 Yes (*) /home/duko/dods/bin/engine_srv.so 0xf5c3a480 0xf5c55fec Yes (*) /home/duko/dods/bin/soundemittersystem_srv.so 0xf5b10350 0xf5bcac14 Yes (*) /home/duko/dods/bin/materialsystem_srv.so 0xf4669f80 0xf470d828 Yes (*) /home/duko/dods/bin/studiorender_srv.so 0xf44d1b60 0xf45eae30 Yes (*) /home/duko/dods/bin/vphysics_srv.so 0xf4442a30 0xf4483f58 Yes (*) /home/duko/dods/bin/datacache_srv.so 0xf4419300 0xf4423fdc Yes (*) /home/duko/dods/bin/shaderapiempty_srv.so 0xef111a10 0xef69ea00 Yes (*) /home/duko/dods/dod/bin/server_srv.so 0xefb2aae0 0xefb36a8c Yes (*) /home/duko/dods/bin/scenefilecache_srv.so 0xeaf98000 0xeb9f9dec Yes (*) bin/steamclient.so 0xe9d52fc0 0xe9dfbb80 Yes /home/duko/dods/dod/../../rcbot2/bin/HPB_Bot2.so 0xe85ed100 0xe885a788 Yes (*) bin/libsteam.so (*): Shared library is missing debugging information. Dump of assembler code for function _ZN15CServerGameEnts17BaseEntityToEdictEP11CBaseEntity: 0xef45a050 <_ZN15CServerGameEnts17BaseEntityToEdictEP11CBaseEntity+0>: push %ebp 0xef45a051 <_ZN15CServerGameEnts17BaseEntityToEdictEP11CBaseEntity+1>: mov %esp,%ebp 0xef45a053 <_ZN15CServerGameEnts17BaseEntityToEdictEP11CBaseEntity+3>: mov 0xc(%ebp),%eax 0xef45a056 <_ZN15CServerGameEnts17BaseEntityToEdictEP11CBaseEntity+6>: test %eax,%eax 0xef45a058 <_ZN15CServerGameEnts17BaseEntityToEdictEP11CBaseEntity+8>: je 0xef45a060 <_ZN15CServerGameEnts17BaseEntityToEdictEP11CBaseEntity+16> 0xef45a05a <_ZN15CServerGameEnts17BaseEntityToEdictEP11CBaseEntity+10>: mov 0x20(%eax),%eax 0xef45a05d <_ZN15CServerGameEnts17BaseEntityToEdictEP11CBaseEntity+13>: pop %ebp 0xef45a05e <_ZN15CServerGameEnts17BaseEntityToEdictEP11CBaseEntity+14>: ret 0xef45a05f <_ZN15CServerGameEnts17BaseEntityToEdictEP11CBaseEntity+15>: nop 0xef45a060 <_ZN15CServerGameEnts17BaseEntityToEdictEP11CBaseEntity+16>: xor %eax,%eax 0xef45a062 <_ZN15CServerGameEnts17BaseEntityToEdictEP11CBaseEntity+18>: pop %ebp 0xef45a063 <_ZN15CServerGameEnts17BaseEntityToEdictEP11CBaseEntity+19>: ret End of assembler dump. Stack level 0, frame at 0xff8075a0: eip = 0xef45a05a in CServerGameEnts::BaseEntityToEdict(CBaseEntity*); saved eip 0xe9da6262 called by frame at 0xff8075e0 Arglist at 0xff807598, args: Locals at 0xff807598, Previous frame's sp is 0xff8075a0 Saved registers: ebp at 0xff807598, eip at 0xff80759c End of Source crash report ---------------------------------------------- It crash in TF2 too. In HL2DM bots works fine just each bot has name RCBot |
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