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> waypoint motherload, all my waypoints in one plac
w00tguy123
post Dec 30 2012, 04:37 PM
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Looks like some of my links are dead now, here are all the waypoints on my computer right now:

Waypoint Motherload

This should include all the waypoints from the bot back, extra waypoints pack, everything I've released here, and some other random things I never released (nor finished, probably).

I guess I'll just add to this whenever I make new waypoints. Also I think some of the waypoints in there conflict with madmax's. Idk if they are the same, or an incomplete one from me, or just from me.
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madmax2
post Jun 10 2013, 06:40 PM
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Hi anthony_g4i,

Yes, the waypoints should work, as long as the map hasn't changed since the waypoint was made. Most of the waypoints in his pack were made long before sc4.7, are for older maps, and were included with other packs too. He did update some of the waypoints, but before sc4.6 or 4.7 were released. As long as the map still works in sc4.7, and the waypoint wasn't made on a very old version of rcbot, it should work.

As for the official maps with sc4.7, some of the maps have not been waypointed yet, and are not in w00tguy's pack. His pack is the newest, updated pack available. All of the waypoints I made/updated, were tested/updated to work with sc4.6 & sc4.7, find them in the waypoints thread. I plan to waypoint more of the official maps, that havn't been done yet. The maps I want to do next are: crystal series, intruder, finish sectore series, and possibly sc_reflux and mommamesa... mommamesa can be played without bots... smile.gif

I know of a few maps, rcbot has problems with on sc4.7. In sc_activist 1, rcbots won't shoot the security guards (barneys & otis's), and the wpt in the pack is broken, bots stop moving with it, use my rcw instead. They will shoot other enemies in the map. Rcbots have the same problem in deadsimpleneo2 with the bodyguards, but it's less of an issue with this map, since it is a horde style map and a limited number of bodygaurds show up later in the game. This rcbot shooting problem, is not in sc4.6, it's a new issue with sc4.7. Polar Rescue is buggy with the bots too, and not really playable after a certain point sad.gif ... If you find any other maps the bots are very buggy on, please let us know, thanks....

Last Man Standing series wpts are incomplete in this waypoint pack, get mard's wpts for that here: http://filebase.bots-united.com/index.php?...view&id=337. Yabma is incomplete, but can be easily finished by the player. I still haven't played all the maps, but do have notes on the status of most of them. I should compile an up to date list of what i know so far, and post it? If you think that would be useful? For the maps I have waypointed, use those instead of the ones in this pack, they will work the best for sc4.7. wink.gif

madmax2
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anthony_g4i
post Jun 11 2013, 03:46 PM
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QUOTE(madmax2 @ Jun 10 2013, 01:40 PM) *

Hi anthony_g4i,

Yes, the waypoints should work, as long as the map hasn't changed since the waypoint was made. Most of the waypoints in his pack were made long before sc4.7, are for older maps, and were included with other packs too. He did update some of the waypoints, but before sc4.6 or 4.7 were released. As long as the map still works in sc4.7, and the waypoint wasn't made on a very old version of rcbot, it should work.

As for the official maps with sc4.7, some of the maps have not been waypointed yet, and are not in w00tguy's pack. His pack is the newest, updated pack available. All of the waypoints I made/updated, were tested/updated to work with sc4.6 & sc4.7, find them in the waypoints thread. I plan to waypoint more of the official maps, that havn't been done yet. The maps I want to do next are: crystal series, intruder, finish sectore series, and possibly sc_reflux and mommamesa... mommamesa can be played without bots... smile.gif

I know of a few maps, rcbot has problems with on sc4.7. In sc_activist 1, rcbots won't shoot the security guards (barneys & otis's), and the wpt in the pack is broken, bots stop moving with it, use my rcw instead. They will shoot other enemies in the map. Rcbots have the same problem in deadsimpleneo2 with the bodyguards, but it's less of an issue with this map, since it is a horde style map and a limited number of bodygaurds show up later in the game. This rcbot shooting problem, is not in sc4.6, it's a new issue with sc4.7. Polar Rescue is buggy with the bots too, and not really playable after a certain point sad.gif ... If you find any other maps the bots are very buggy on, please let us know, thanks....

Last Man Standing series wpts are incomplete in this waypoint pack, get mard's wpts for that here: http://filebase.bots-united.com/index.php?...view&id=337. Yabma is incomplete, but can be easily finished by the player. I still haven't played all the maps, but do have notes on the status of most of them. I should compile an up to date list of what i know so far, and post it? If you think that would be useful? For the maps I have waypointed, use those instead of the ones in this pack, they will work the best for sc4.7. wink.gif

madmax2


Thanks for answer. The SC 4.7 is very buggy with Rcbot sad.gif , but SC 4.5 ? this pack is compatible with 4.5 or only it works perfectly with SC 3.0 ?

And, yes, If you could to post a new pack for 4.7 , it have been very useful .
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