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Septien
post May 2 2013, 02:37 PM
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Here are the waypoints sprint/compatible (Rcbot 0.76) for probably my all time favorite Dod and DodS map: dod_hill_classic.

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You can download the map here: http://dods.gamebanana.com/maps/14733

I have included the waypoints here (0.76 compatible): Attached File  dod_hill_classic.zip ( 14.46k ) Number of downloads: 744


A much improved gameplay, Axis will try to defend their base and each of their flags in a more balanced way. Thanks to MadMax2, Allies are able to capture the last waypoint which was impossible since bots can't capture points that are separated from their respective flag. Now with breakable waypoints this map rocks! Only Allies will try to shoot down the Axis' fortress wall.

Lastly, I would recommend having 6 Allies vs 4 Axis. That way it will be way more competitive.
Or play 4 vs 4 but team up with the Allies.

I hope you guys enjoy it, I spent quite some time trying to enhance the gameplay etc.

Pepois
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madmax2
post Jun 16 2013, 06:07 PM
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Hi CharlestonN,

Yeah, very cool beach map cool.gif , sounds like a lot of effort has gone into creating it. Moving boats, advance spawning, etc. I like the idea of the axis spawning right at the beach bunkers to keep the action level high on the beach, at the beginning. Ironcore, alias genmac wink.gif , is going to wpt it for us too, nice... Hope my old PC can run it...

As for hill_classic, you can always try rcbot2, if you can't find any servers running it.. Septien has done a great job on the waypoints.

@Septien

I played several rounds friday night on hill_classic with your latest rcw, the bots did great. Axis really patrol the front area well now, allies spread out and attack from all directions too. I played allies, 6vs7, then 7vs7, 2 mgs on axis, and it was a tough fight to get the front 3 bunkers. The mg's were tearing us up, nice... I think its about right, it should be a tough fight for the allies taking the hill & fort. I still couldn't get that last flag, the bombable wall was blown, but the breakable wall never was breached. I never tried to break it myself, maybe next time i'll try that? Oh, and the one time I did get into the fort, an mg was set up in the fort bunker and nailed me as I ran around the corner, ouch tongue.gif .... Fun stuff, and good job, Septien...

max
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Septien   Dod_Hill_Classic   May 2 2013, 02:37 PM
madmax2   Wow, from out of nowhere :D , thanks for the waypo...   May 2 2013, 05:34 PM
Septien   Wow, from out of nowhere :D , thanks for the wayp...   May 3 2013, 12:44 AM
genmac   Nice! Now downloading map and wpts... Btw as ...   May 3 2013, 04:55 AM
madmax2   Btw as Madmax2 ( aka flash_gordon hehe :P ) menti...   May 3 2013, 07:28 AM
Septien   Nice! Now downloading map and wpts... Btw as...   May 3 2013, 05:49 PM
Emotional   nice work   May 3 2013, 06:44 AM
madmax2   Thanks for the update, got it... :) btw, if you h...   May 3 2013, 09:37 PM
madmax2   Here is a blast from the past... I went back to ch...   May 17 2013, 07:44 PM
madmax2   Hey Septien, Here is the "tweaked" hill...   May 17 2013, 08:20 PM
Septien   Hey Septien, Here is the "tweaked" hil...   May 17 2013, 08:48 PM
Septien   Madmax2, Here I included the waypoints for this m...   May 18 2013, 02:14 AM
genmac   here's an idea tip that might help as well...c...   May 18 2013, 05:06 AM
madmax2   Anyway seems Max is very busy wpting sora hehe so...   May 18 2013, 06:04 PM
Septien   Hey Septien, Yeah, as genmac said, good work, th...   May 18 2013, 09:04 PM
madmax2   Sure, i'll check it out sometime later today....   May 18 2013, 10:13 PM
Septien   Sure, i'll check it out sometime later today....   May 18 2013, 10:55 PM
Cheeseh   Thank you for the insight Max! Btw, you sure ...   May 18 2013, 11:38 PM
madmax2   Thank you for the insight Max! Btw, you sure ...   May 20 2013, 10:01 PM
madmax2   Made Congrats to Cheeseh thread.... post your bes...   May 19 2013, 01:11 AM
genmac   well hello there Daddy Cheeseh hehe! I expe...   May 19 2013, 06:53 AM
madmax2   Yo max!!! let me try test your sora ...   May 19 2013, 04:23 PM
Septien   Wow!!! Didn't expect that! Th...   May 21 2013, 01:08 PM
madmax2   Hey Septien, Yeah, an openslater path should work...   May 21 2013, 07:51 PM
Septien   Hey Septien, Yeah, an openslater path should wor...   May 21 2013, 08:19 PM
madmax2   Hey Septien, I'm sorry, I didn't see you ...   May 21 2013, 08:35 PM
Septien   Hey Septien, I'm sorry, I didn't see you...   May 22 2013, 01:11 AM
madmax2   Yep, I put 2 in the sora thread, and the crashing...   May 22 2013, 01:29 AM
Septien   Yep, I put 2 in the sora thread, and the crashing...   May 22 2013, 06:03 PM
madmax2   Hey Septien, Thanks for another update :) . I...   May 22 2013, 09:57 PM
CharlestonN   Wow, i can't believe people still play my map,...   Jun 15 2013, 10:47 PM
genmac   Wow, i can't believe people still play my map...   Jun 16 2013, 03:09 AM
madmax2   Hi CharlestonN, Yeah, very cool beach map B) , so...   Jun 16 2013, 06:07 PM
Septien   Hi CharlestonN, As for hill_classic, you can alw...   Jun 30 2013, 06:31 PM
CharlestonN   Hey Septien, the waypoints you created work perfec...   Jul 3 2013, 05:52 AM
CharlestonN   Hey Ironcore! Almost done with WN71, just wai...   Jun 16 2013, 08:15 PM
madmax2   Hey Septien, Glad to see you back here :) ... ...   Jul 1 2013, 11:23 PM


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