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#1
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Member ![]() ![]() Group: Members Posts: 24 Joined: 20-July 13 Member No.: 2,291 ![]() |
Hello all!
I've got a few problems with running bots on a dedicated server. Server is crashing when client connects after bots have been added, and same is happening when player disconnects. Previously server crashed when only one bot was added. I figured out a problem - that was wrong PlayerRunCmd offset (was 416, but after recent update it has changed to 417). There are no working bots for Day of Defeat: Source at this moment, and this bots looks really cool! Those are way better than many people ![]() I would also request a ZombieMod support, but its not really necessary. Here is a stack traces (with a dumps) when player connected and disconnected respectivitely. P.S. Keep up good work, Cheeseh! I really appeciate it alot! P.P.S. I am also a developer, but I am making SourceMod plugins for DoD:S. And your project is just awesome. GJ ![]() |
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genmac |
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#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 571 Joined: 11-November 11 Member No.: 2,098 ![]() |
Check this thread...there's a request of some sort of achievement enabler plugin even though server has sv_cheats 1 ...bot needs this to run but it turns off once bots are loaded still achievement won't work since it's already flagged as a cheat server so may be you could create something to bypass that so achievements would still works.
http://rcbot.bots-united.com/forums/index.php?showtopic=1789 |
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#3
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Member ![]() ![]() Group: Members Posts: 24 Joined: 20-July 13 Member No.: 2,291 ![]() |
Check this thread...there's a request of some sort of achievement enabler plugin even though server has sv_cheats 1 ...bot needs this to run but it turns off once bots are loaded still achievement won't work since it's already flagged as a cheat server so may be you could create something to bypass that so achievements would still works. http://rcbot.bots-united.com/forums/index.php?showtopic=1789 Done! |
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Lo-Fi Version | Time is now: 21st June 2025 - 04:40 PM |