![]() |
![]() |
genmac |
![]()
Post
#1
|
RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 571 Joined: 11-November 11 Member No.: 2,098 ![]() |
Ok finally here it is!!!
Rcbot2 wpts for this new awesome beach map by CharlestonN! ![]() More map pics and vids here... http://forums.steampowered.com/forums/show...d.php?t=3146540 Bots doing good enough! :-) No blind sniper or mg's on the bunkers! Map related bugs... ![]() Bots sometimes gets stuck on the side of the landing craft. ...and the allies are pinkish pruple-red hehe. Map suggestion for full bot compatibility: ![]() Where the flag is, is where the auto-generated capture wpt is also so... hope CharlestonN would reconsider just putting the flag inside the bunker so bots can easily cap it. I've made a work around to that but it gonna be much better if the flag is inside at ground level. Download wpts here: http://www.mediafire.com/?iyiajybvr0ag61j or here... http://www.megafileupload.com/en/file/4370...pts-r3-rar.html Download the map from here: http://forums.steampowered.com/forums/show...d.php?t=3146540 Hope CHeeseh post this on the main rcbot page so the map can get more exposure. Pls report back if there anything I miss or problem on the wpt hehe, tnx! |
![]() ![]() |
madmax2 |
![]()
Post
#2
|
RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
Yeah, I was using the R3 waypoint... np, sounds like you are working on improvments for the next map version. Your idea of noaxis wpts in the first perimeter sounds like a good idea for the axis defenses. And the allies will do better when charles fixes the clipping problem, i still would like to see a longer map time though.
I probably won't play this map much because of performance, until i can setup dods dedi on another PC. Hopefully that will fix my performance problems... i didn't get a chance to play it last nite... ![]() |
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 23rd June 2025 - 05:11 PM |