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#1
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Member ![]() ![]() Group: Members Posts: 24 Joined: 20-July 13 Member No.: 2,291 ![]() |
Hello all!
I've got a few problems with running bots on a dedicated server. Server is crashing when client connects after bots have been added, and same is happening when player disconnects. Previously server crashed when only one bot was added. I figured out a problem - that was wrong PlayerRunCmd offset (was 416, but after recent update it has changed to 417). There are no working bots for Day of Defeat: Source at this moment, and this bots looks really cool! Those are way better than many people ![]() I would also request a ZombieMod support, but its not really necessary. Here is a stack traces (with a dumps) when player connected and disconnected respectivitely. P.S. Keep up good work, Cheeseh! I really appeciate it alot! P.P.S. I am also a developer, but I am making SourceMod plugins for DoD:S. And your project is just awesome. GJ ![]() |
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darkranger |
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#2
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Advanced Member ![]() ![]() ![]() Group: Members Posts: 51 Joined: 3-February 13 From: Austria Member No.: 2,254 ![]() |
the problem is that the bots automatically leaves the server after the last human player!
And a few seconds later the BOTS turn back into the server as dumb idiots. ![]() i have found no solution to fix this! |
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Lo-Fi Version | Time is now: 20th June 2025 - 01:14 PM |