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> Crash when player connects to TF2 Dedicated Server
SleepyAl
post Jul 28 2013, 04:57 AM
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Hi, I've used RCBot2 in the past with TF2 on my local machine, and I've just set up a dedicated server on a Windows 7 x64 machine so my friends and I can game together on it.

I've got it all installed correctly (to my knowledge) and running, and it's finding the waypoints correctly, but whenever a player joins the game while a bot is connected (or vice-versa), the server instantly crashes once the "[player name] has connected" line pops up in console.

I'm not sure how to run RCBot2 in a debug mode or if it makes any logs or not, but if there's a way I can post them if told how to do so.

I've tried running RCBot2 with and without Sourcemod/Metamod, and it crashes regardless. The server works fine without any RCBot2 bots.

My directory to the tf installation is as follows: C:\Program Files (x86)\Valve\HLServer\steamcmd_win32\orangebox\tf

RCBot2's folder is installed in C:\Users\Sleepy\rcbot2 and the waypoints are in waypoints\orangebox\tf

Any help would be appreciated.
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madmax2
post Jul 28 2013, 04:51 PM
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Hi SleepyAl,

Welcome, I don't have a dedi set up atm, and you may of tried some of these things already? But here are a couple suggestions...

It sounds like the same problem Root had on dods, see here:

http://rcbot.bots-united.com/forums/index....amp;#entry12111

Strange problems can occur if rcbot_runplayer_cmd_tf2 is not correct, crashes or bot movement issues.. see this:
http://rcbot.bots-united.com/forums/index.php?showtopic=1794

Also, be sure you are set for -insecure in your shortcut or launch options, robot2 will not work with VAC enabled....

Oh, and I almost forgot, try toggleing the rcbot_runplayer_hookonce setting in the rcbot2 config.ini, if all else fails..

It doesn't sound like a bot_mods.ini problem, but if this doesn't help, maybe post that and any unusual console messeges you get before a player joins and it crashes....? And post the rcbot2 config.ini...

Hope this helps?

max
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