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SleepyAl
post Jul 28 2013, 04:57 AM
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Hi, I've used RCBot2 in the past with TF2 on my local machine, and I've just set up a dedicated server on a Windows 7 x64 machine so my friends and I can game together on it.

I've got it all installed correctly (to my knowledge) and running, and it's finding the waypoints correctly, but whenever a player joins the game while a bot is connected (or vice-versa), the server instantly crashes once the "[player name] has connected" line pops up in console.

I'm not sure how to run RCBot2 in a debug mode or if it makes any logs or not, but if there's a way I can post them if told how to do so.

I've tried running RCBot2 with and without Sourcemod/Metamod, and it crashes regardless. The server works fine without any RCBot2 bots.

My directory to the tf installation is as follows: C:\Program Files (x86)\Valve\HLServer\steamcmd_win32\orangebox\tf

RCBot2's folder is installed in C:\Users\Sleepy\rcbot2 and the waypoints are in waypoints\orangebox\tf

Any help would be appreciated.
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madmax2
post Jul 28 2013, 04:51 PM
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Hi SleepyAl,

Welcome, I don't have a dedi set up atm, and you may of tried some of these things already? But here are a couple suggestions...

It sounds like the same problem Root had on dods, see here:

http://rcbot.bots-united.com/forums/index....amp;#entry12111

Strange problems can occur if rcbot_runplayer_cmd_tf2 is not correct, crashes or bot movement issues.. see this:
http://rcbot.bots-united.com/forums/index.php?showtopic=1794

Also, be sure you are set for -insecure in your shortcut or launch options, robot2 will not work with VAC enabled....

Oh, and I almost forgot, try toggleing the rcbot_runplayer_hookonce setting in the rcbot2 config.ini, if all else fails..

It doesn't sound like a bot_mods.ini problem, but if this doesn't help, maybe post that and any unusual console messeges you get before a player joins and it crashes....? And post the rcbot2 config.ini...

Hope this helps?

max
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Cheeseh
post Jul 29 2013, 01:18 AM
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I've never actually tried running the bot in dedicated, so possibly there's a bug which is happening on bot h windows and linux causing it to crash somewhere. I believe that there might be some differences that haven't taken into account. I'm downloading the srcds now to have a look
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SleepyAl
post Jul 29 2013, 01:50 AM
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QUOTE(madmax2 @ Jul 28 2013, 12:51 PM) *

Hi SleepyAl,

Welcome, I don't have a dedi set up atm, and you may of tried some of these things already? But here are a couple suggestions...

It sounds like the same problem Root had on dods, see here:

http://rcbot.bots-united.com/forums/index....amp;#entry12111

Strange problems can occur if rcbot_runplayer_cmd_tf2 is not correct, crashes or bot movement issues.. see this:
http://rcbot.bots-united.com/forums/index.php?showtopic=1794

Also, be sure you are set for -insecure in your shortcut or launch options, robot2 will not work with VAC enabled....

Oh, and I almost forgot, try toggleing the rcbot_runplayer_hookonce setting in the rcbot2 config.ini, if all else fails..

It doesn't sound like a bot_mods.ini problem, but if this doesn't help, maybe post that and any unusual console messeges you get before a player joins and it crashes....? And post the rcbot2 config.ini...

Hope this helps?

max


Hi Max, thanks for the quick response.

I've already changed the rcbot_runplayer_cmd_tf2 to 417 before I tested the server out, so that's probably not the problem. I've also run with -insecure in my launch options. I'll run the server again and post what it spews out in case there's anything unusual. I'll also try the rcbot_runplayer_hookonce setting too. And, if that all fails, I'll post my config.ini onto pastebin.


QUOTE(Cheeseh @ Jul 28 2013, 09:18 PM) *

I've never actually tried running the bot in dedicated, so possibly there's a bug which is happening on bot h windows and linux causing it to crash somewhere. I believe that there might be some differences that haven't taken into account. I'm downloading the srcds now to have a look


Thanks for any help you can provide. If it matters, I'm using SteamCMD, the successor to HLServer (which it was changed from once steampipe went live and Valve moved the server updating to SteamCMD) instead of SRCDS through the Steam client's download. RCBots2 works fine on my local machine with TF2, last time I checked at least.
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