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SleepyAl |
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#1
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Newbie ![]() Group: Members Posts: 5 Joined: 28-July 13 Member No.: 2,295 ![]() |
Hi, I've used RCBot2 in the past with TF2 on my local machine, and I've just set up a dedicated server on a Windows 7 x64 machine so my friends and I can game together on it.
I've got it all installed correctly (to my knowledge) and running, and it's finding the waypoints correctly, but whenever a player joins the game while a bot is connected (or vice-versa), the server instantly crashes once the "[player name] has connected" line pops up in console. I'm not sure how to run RCBot2 in a debug mode or if it makes any logs or not, but if there's a way I can post them if told how to do so. I've tried running RCBot2 with and without Sourcemod/Metamod, and it crashes regardless. The server works fine without any RCBot2 bots. My directory to the tf installation is as follows: C:\Program Files (x86)\Valve\HLServer\steamcmd_win32\orangebox\tf RCBot2's folder is installed in C:\Users\Sleepy\rcbot2 and the waypoints are in waypoints\orangebox\tf Any help would be appreciated. |
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madmax2 |
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#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
This may not be the whole problem, but the value for rcbot_runplayer_cmd_tf2 in the config.ini somehow got changed and is wrong now! It's showing 416 instead of 417. Change that & see if it helps. Also, toggle rcbot_runplayer_hookonce back to 0 to start with. If it still crashes, then try 1, others have said 0 is working best atm...
The bot_mods.ini looks right for what the console is reporting, so I think that is ok... max |
SleepyAl |
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#3
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Newbie ![]() Group: Members Posts: 5 Joined: 28-July 13 Member No.: 2,295 ![]() |
This may not be the whole problem, but the value for rcbot_runplayer_cmd_tf2 in the config.ini somehow got changed and is wrong now! It's showing 416 instead of 417. Change that & see if it helps. Also, toggle rcbot_runplayer_hookonce back to 0 to start with. If it still crashes, then try 1, others have said 0 is working best atm... The bot_mods.ini looks right for what the console is reporting, so I think that is ok... max I'm not sure how the runplayer_cmd_tf2 got changed, but putting it back to 417 didn't fix the problems. I also tried hookonce on both 0 and 1, no dice. |
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Lo-Fi Version | Time is now: 29th June 2025 - 02:57 PM |