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|2usty |
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#1
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 89 Joined: 7-January 04 Member No.: 173 ![]() |
Ok Cheeseh i'm a bit confused here, i've waypointed this combat map and i'd like you to take a look at it for me please.
The issue that i have is that the wallstick and ladder climb waypoints are giving me a headache...the ladders are still no good when it comes to skulks & gorges, i'm not sure about the rest. This map in particular is in a pit and has only two paths out if the aliens spawn directly beneath the hive: a ladder and a vent (which starts off closed with a grate) i tried waypointing the vent as they didn't manage with the ladder and even after knocking out the grate blocking the vent they still seemed to have trouble. After all this i tried to create a wallstick path out of the hive pit but they wouldn't even mount the wall, is it possible that the ladder and wallstick waypoints are the issue here and nothing else? ![]() One more thing i'm confused about is the vent itself...am i supposed to put in an opens later waypoint behind the grate because they arent biting through it themselves. Here is the waypoint file: Attached File(s) |
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Cheeseh |
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#2
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
I've noticed skulks are really crap at climbing anything :/
Gorges are pretty good though because they cant wall stick, and lerks since they can just fly up the ladder. for the ladders you need the top ladder / bottom ladder waypoint a small 2 dimensional distance away from the other top/bottom waypoint to allow bots to know which way to look and climb properly... |
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Lo-Fi Version | Time is now: 24th June 2025 - 10:18 AM |