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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
QUOTE 0.76 ==== convar rcbot_sv_cheats_warning: If disabled, bots will try to spawn even if sv_cheats is 1 - use only with admin cvar plugin convar rcbot_enable_wpt_sounds: Enable/disable sound effects when editing waypoints changed weapon structure slightly to accommodate projectile speed altered gravity aiming for projectiles (use convar rcbot_projtweak to tweak) HPB_Bot2o.dll can be used if rcbot2 folder is not in the users home folder fixed waypoint path display bug sprint changes added waypoint editing sounds added autowaypointing from RCBOT1 with extras fixed bug #10 mistake with passed arguments in r285 @ sourceforge bugs updated default hook offsets bots should face defend waypoint yaw on defending in DOD:S sprint waypoints added, however not sure if they really work yet (DOD:s) CODE This release includes two DLL files. One which is the normal dll (HPB_Bot2.dll) expects the rcbot2 folder in the users/ directory Another (HPB_Bot2o.dll) uses the old filesystem position in HL mods folder which either: 1. expects the rcbot2 folder in the steam / account name directory for non steampipe mods, or... 2. expects the rcbot2 folder in the steam / common directory for steampipe mods http://sourceforge.net/projects/rcbot2/fil...76.zip/download |
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madmax2 |
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#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
Is it my imagination
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Cheeseh |
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#3
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Is it my imagination ![]() well yeah sniping has been slightly improved, but only their aiming and waiting a little bit. If they see an enemy they'll wait a bit longer for the same enemy to come back out, and look in or around the same place they saw the last enemy. Although I can't remember if that would have been available already in the last release I don't think there were any improvements to path finding however! But it might depend on your rcb file which is made and updated automatically, or maybe it was deleted and bots had to make a new one . Rcb files put a value on each waypoint for each team (a danger value), bots will take routes with lower danger values depending on the situation. They will defend waypoints with higher danger values |
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Lo-Fi Version | Time is now: 20th June 2025 - 07:16 AM |