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Emotional |
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#1
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RCBot Fan ![]() ![]() ![]() ![]() Group: Members Posts: 101 Joined: 5-March 13 Member No.: 2,260 ![]() |
A little map, battle between allies and axis for the French village. 3 flags, central flag need 3 soldiers for capture. Recommended for 3x3 or 6x6 play. On 16x16 axis already wins allies, i don't know why
Screens: http://files.gamebanana.com/img/ss/maps/8366a.jpg http://files.gamebanana.com/img/ss/maps/8366b.jpg http://files.gamebanana.com/img/ss/maps/8366c.jpg http://files.gamebanana.com/img/ss/maps/8366d.jpg Download map: http://dods.gamebanana.com/maps/12726 genmac, madmax2 - please, check my wpts on errors and bugs, please. I notice, that axis wins more often than allies.. May be you fix it? Attached File(s) ![]() |
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madmax2 |
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#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
Try this rcw... I did more than I planned to, more than just the tank capture. Bots use the side buildings & windows... Lots of tweaks...
Axis seem to have a big advantage, like winning 10 or more games to every allied win. Can't seem to fix that ![]() ![]() At one point I had the allies winning more? I added a bunch of breakable wpts to the windows, which some are on the wrong side right now, but they still seem to work. I think I will make more changes, but this will give a good game, especially if playing the allied side. I recommend 6vs6 for a wild game. Also at least one sniper & mg recommended, there are no defend wpts, just sniper, mg, and team/area wpts. Bots go to the team/area wpts but don't camp long, they help move the bots in to the side buildings. Have fun ![]() max [edit 12-06-13] Fixed link... This is a modified rcw from first post... dod_beaverville_b2_rcw2.zip http://rcbot.bots-united.com/uploads/madma...lle_b2_rcw2.zip |
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Lo-Fi Version | Time is now: 18th July 2025 - 10:11 AM |