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> RCBot 0.79 BETA DLL ONLY, debug dll downloadable from sourceforge
Cheeseh
post Feb 2 2014, 04:11 PM
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If you'd like to try a debug DLL on what I'm working on, have a look

this is a debug dll. to run this you must put -allowdebug into the command line. Also the file is much larger because its a debug DLL. It might be able to give you a crash log if it crashes.

http://sourceforge.net/p/rcbot2/code/HEAD/....dll?format=raw

there are more additions including
CODE

DOD:S improved combat behavior
DOD:S added some improved behaviours for machine gunners
DOD:S machine gunners deploy machine gun at cover points
DOD:S bots crouch and pull out to shoot the enemy at crouch cover points
DOD:S improved bots listening behaviour in DOD:S
DOD:S new cvar rcbot_listen_dist (make larger for bots to hear further)
DOD:S dod bots pick up weapons if out of ammo
DOD:S bot squads : disable by using rcbot_bots_form_squads 0
DOD:S bots use need ammo voice command
DOD:S bots give ammo to players who use the need ammo voice command
DOD:S bots use area-clear radio command
DOD:S fixed possible crash
DOD:S bots pick up weapons in dod:s
DOD:S added some new squad leader voice commands after capturing and defending
DOD:S bots in squads do their own thing if the squad leader is idle, but do not go too far from the leader

DOD:S/TF2 fixed sniper bug

DOD:S/TF2/HL2DM altered waypoint belief system
DOD:S/TF2/HL2DM bots are a little more aware of their environment, investigating enemies etc

for bot listening to work, dod_stats must be working
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YuriFR
post Feb 3 2014, 01:33 AM
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QUOTE(Cheeseh @ Feb 2 2014, 02:11 PM) *

If you'd like to try a debug DLL on what I'm working on, have a look

this is a debug dll. to run this you must put -allowdebug into the command line. Also the file is much larger because its a debug DLL. It might be able to give you a crash log if it crashes.

http://sourceforge.net/p/rcbot2/code/HEAD/....dll?format=raw

there are more additions including
[code]
DOD:S improved [(...)]


How are you, mr. Cheeseh? smile.gif

I used the "RCBot2 v0.79 BETA DLL", and I could see a VERY GOOD PROGRESS! NICE WORK! More below I report some points you might still improve for the official release for this version 0.79. But before that I need to report that there is some problem going on with my Rcbot2 (both versions 0.76 and 0.79beta), see more details on "oficial" post about the matter, at: http://rcbot.bots-united.com/forums/index.php?showtopic=1861

Mr. "genmac" complained that I was posting too much and got angry ( http://rcbot.bots-united.com/forums/index....amp;#entry12588 ). But I need to post more often, at least until the problem is resolved ... I do not want to be boring and not want to disrupt this forum. I ask for some patience...! I made many posts because I'm new here and needed special attention, to expose those ideas (about Rcbot2 and Sturmbot). It's just a phase: I will not be posting more all the time...

THE PROBLEM:
The fact is that I using files of "genmac" (v.0.76 - see link above). With them, I got to play with normal speed for about 3-4 hours using the Rc-bots (even with sourcemod and metamod!). I played several maps and many of them unofficial. Suddenly, for no reason, during a match on the map "dod_santos_b3", after 3 or 4 hours of normal play (and good matches), the game went back to being very very slow. I change the map and he went slow. I Restarted the Steam (I use the steampipe) and started a new map (deleted all type files .rcb .rcd .rcv), remained slow. Again I changed all the settings for video, audio, skill and number of bots without getting any effect. I played with 6 bots on each team, with "rcbot_skill" = 0.1 and the game continued slow (it's weird because I played 3-4 hours with normal speed, with rcbot_skill = 0.8 and 24 bots in total: 12 in each team... it is no make sense!). I do not know what else to do, after several hours of re-ajustments ... I used now the version of beta0.79-Rcbot and he remains slow, just as it is after the occurrence on map dod_santos_b3 (that could happen in any other map). I'm desperate because I really want the Rcbot2 return to work perfectly on my computer...!

ATTACHED are related materials, such as copies of "console" (on main-screen and inside a game/match), personal-settings of my Rcbot2, technical specifications of my computer, reproduction of my shortcut (to Dod: S with Rcbot2) and more... [etc].

------

The improvements that maybe you can do even to "oficial" version 0.79. I'm already using the 0.79b version, to write below:
- Bots still hit your friends with high frequency ("friendly fire"). I've seen bots deviate from their friends to gunshoot the enemy, but they often ignore the presence of allied bots, just ahead.
- A leader who wants to form a squad, get a lot more often negative responses. I saw a few positive responses...
- Maybe it's a wrong impression of me, but check out the frequency of refills of automatic machine-guns (MGs). Bots perform a few shots and then they begin to reload (soon they repeat the procedure, shooting little).
- Bots still exposes themself to enemy very easily, especially to gunfire of MG-guns. I saw this with great frequency when the bots want to conquer the last enemy flag. In this case they risk much as we were willing to commit suicide...
- Bots also "go back" to the enemy (or "sideways" to the enemy) - even to contradict the improvements of combat-behaviors for this version 0.79. It may also be that some particular configuration, mine, is causing this negligent behavior ... I don't know...
- Looks like the bots better realize the grenades (I liked the MG-gun out of the sandbags to escape the grenades !!!), but not how many they should run, to escape the impact area.
- Consists in describing the version inside the console, still the number "0.75", for the versions 0.76 and 0.79 beta, of Rcbot2. Please change it (or check) of: "0.75" to 0.76 (or to 0.79).

I warn you that these "tests" version 0.79beta with my PC, occurred with the problem of slow(ness). I would like to normalize the speed (fix the problem) in order to make a more "solid" assessment.
I sincerely hope to have helped (with some valid observation), and not disrupt you.


Thank you very much! smile.gif smile.gif


[my apologies: using google translator...]

Attached File  YuriFR_files_of_problem__slowness_.zip ( 28.57k ) Number of downloads: 434
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Cheeseh   RCBot 0.79 BETA DLL ONLY   Feb 2 2014, 04:11 PM
My Time   Cant wait to try this out ! Sent you some more...   Feb 2 2014, 05:45 PM
YuriFR   If you'd like to try a debug DLL on what I...   Feb 3 2014, 01:33 AM
Cheeseh   Hi Yuri. I cannot say for sure exactly what is c...   Feb 3 2014, 06:28 AM
genmac   Finally our Bot Master has spoken hehe! I thin...   Feb 3 2014, 11:07 AM
Cheeseh   There is a bug where, if there is a breakable wayp...   Feb 3 2014, 12:23 PM
madmax2   @Cheeseh Nice, I will try the new version as soon...   Feb 4 2014, 01:43 AM
Cheeseh   The Athlon 64 3200+ is single core I noticed in ...   Feb 4 2014, 02:55 AM
Cheeseh   I've updated the DLL here again (same place) ...   Feb 4 2014, 05:14 AM
Cheeseh   I've updated the DLL here again (same place)...   Feb 5 2014, 10:54 AM
YuriFR   a little video showing squad voice commands http:...   Feb 5 2014, 10:26 PM
Cheeseh   your visionticks_clients is still a little high. T...   Feb 6 2014, 12:25 AM
YuriFR   Thank you very much , great mr . Cheeseh ! :...   Feb 6 2014, 12:03 PM
Ted   I've updated the OS X and LINUX builds downloa...   Feb 9 2014, 11:28 AM
Cheeseh   I've updated the OS X and LINUX builds downlo...   Feb 9 2014, 01:27 PM
genmac   I've updated the OS X and LINUX builds downlo...   Feb 11 2014, 04:06 AM
SPYderman   I've updated the OS X and LINUX builds downlo...   Mar 8 2014, 09:09 PM
My Time   This is just my two cents worth here but to me thi...   Feb 6 2014, 06:25 PM
SPYderman   Has your casual dedicated server crash, but still ...   Feb 6 2014, 11:45 PM
Cheeseh   yes It could totally be a memory leak --> virt...   Feb 7 2014, 01:49 PM
YuriFR   Since the problem is yet persistent, I think also ...   Feb 10 2014, 04:53 PM


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