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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
If you'd like to try a debug DLL on what I'm working on, have a look
this is a debug dll. to run this you must put -allowdebug into the command line. Also the file is much larger because its a debug DLL. It might be able to give you a crash log if it crashes. http://sourceforge.net/p/rcbot2/code/HEAD/....dll?format=raw there are more additions including CODE DOD:S improved combat behavior DOD:S added some improved behaviours for machine gunners DOD:S machine gunners deploy machine gun at cover points DOD:S bots crouch and pull out to shoot the enemy at crouch cover points DOD:S improved bots listening behaviour in DOD:S DOD:S new cvar rcbot_listen_dist (make larger for bots to hear further) DOD:S dod bots pick up weapons if out of ammo DOD:S bot squads : disable by using rcbot_bots_form_squads 0 DOD:S bots use need ammo voice command DOD:S bots give ammo to players who use the need ammo voice command DOD:S bots use area-clear radio command DOD:S fixed possible crash DOD:S bots pick up weapons in dod:s DOD:S added some new squad leader voice commands after capturing and defending DOD:S bots in squads do their own thing if the squad leader is idle, but do not go too far from the leader DOD:S/TF2 fixed sniper bug DOD:S/TF2/HL2DM altered waypoint belief system DOD:S/TF2/HL2DM bots are a little more aware of their environment, investigating enemies etc for bot listening to work, dod_stats must be working |
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madmax2 |
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#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
@Cheeseh
Nice, I will try the new version as soon as I can... Those are good performance suggestions... @YuriFR Guess what, our system specs are almost identical ![]() ------------------------ AMD Athlon 64 3200+ 2.2ghz (slightly faster clock rate, might be factory overclock or a newer revision?) 1.5 gb main memory (slightly less than your 2gb) Nvidia Geforce 8600gt (overclocked) 512mb Ram ddr3 (better gpu) Win XP sp3 (32bit) ATA100 IDE hard drive ------------------------ For me, I usually only play with 7vs7 (or 6vs6, 11 or 13 bots total), for this reason, to avoid lag. It depends on the map. Some maps are ok at 8vs8, but some custom maps can cause lag for me even at 7vs7. I don't think you will get consistant performance, map to map, with that many bots? It will depend on the maps and how well they are optimized. Have you ever had the problem on any of the stock maps? The Athlon 64 3200+ is single core, so i don't think you can do the dedi/client option on the same PC? If you have another PC, you could set up a dedi bot server on a LAN, thats what I intend to do at some point for dod:s. I have done it for other games with bots, on an older PC (dod classic, natural selections, svencoop, enemy territory, UT & UT2004, etc), and it helps a lot... Yeah, the problem you discribe is a bit of a puzzle ![]() Like my PC, 1.5gb or 2gb main memory could be a bit low, even for winXP? I have had problems with virus scanners in the past, so I don't only disable mine, i completely unload it (some AV may not have that option?). If you are always connected to the internet when you play with the bots, I would suggest unplugging from the internet too, see if that helps. Usually, cooling problems show up faster than 3 to 4 hours, but it is very possible, and there are a few things you can try to test for that. It could be a slow cooling fan causing a slow build up of heat inside the case, either a case exhaust fan or the CPU fan itself? If each day the first time you run the game/bots, it will run normal speed for a couple hours, then it fails, and the pattern is the same each new day, that is a clear symptom of a heat related problem. Laptops often have heat failures like this, and not all laptops are suitable for gaming. If you have a desktop/tower, you could pull the cover, check the cooling fans, etc. If nothing is obviously wrong, you could run it that way for a while, and even set up a house cooling fan to blow on it... If it stops failing, then it is a heat problem. Memory dimm's often fail this way too... I noticed in your console [2] txt, the cpu is reported to be at 6.8ghz , yikes !!! I think you may have a hardware problem, heat or memory. Try re-seating the memory sticks too... Of coarse, this is all just a guess, from my own experience... Good Luck ![]() |
Cheeseh |
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#3
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
The Athlon 64 3200+ is single core I noticed in your console [2] txt, the cpu is reported to be at 6.8ghz , yikes !!! Yeah, These points are quite important! Also, Yuri in your bot profiles, your visionticks are way too high for your system. They should be between 8 - 20 for your system,edit all of them using the rcbotlauncher and reduce them to 10. It's okay to have one or two profiles that are higher for better skilled bots though. On my system they use the default which is 10 and they are pretty good but could go higher on my system. I've gone to using laptops over desktops for less hassle and can cool easier using a cooling pad. These are my specs. Windows 8.1 Intel Core i5-3337U 1.8 GHz 8192 MB, DDR3 SDRAM NVIDIA GeForce GT 750M - 2048 MB, Core: 941 MHz, Memory: 903 MHz, GDDR5-RAM 1920 x 1080 resolution High settings in HL2/DOD:s I run normally 20 bots for several sessions with default profiles, some custom profiles with higher visionticks. I don't have any slowdown. I'll also be able to run an HD movie on another TV connected to the laptop while playing with not much slowdown. On my old laptop I got very laggy after adding more than 12 bots with default profiles, but was slightly lower spec than yours. |
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Lo-Fi Version | Time is now: 22nd June 2025 - 09:25 AM |