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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
I've got bots to join without needing cheats now without needing an extra plugin! It was so simple but I just thought of why it wasn't working today and fixed it.
*Waypoints made in this version won't work in older versions! changelog: bots don't need sv_cheats! waypoint version now 4 : Waypoints made in this version won't work in older versions! added rcbot welcome message (tool tip) waypoint author and modifier info saved in new waypoint added welcome message showing author and modifier of waypoints, author is only saved once MGs move up after 'move up mg' voice command MGs move up when they see friendly killed fixed far away squad members stopping when leader stops moving bots try to use secondary melee weapon in dod:s new cvar to allow tooltips tooltips for waypoints bots shoot breakables only if not seen enemy for a short time new squad cvar to increase/reduce frequency of bot squads player joining crash fix (teds suggestion) dod:s added timeout for snipers and machine gunners if they cant deploy or zoom rcbot waypoint drawtype 4 will show automatically generated danger (red = dangerous) waypoints of a bots team, rcbot debug nav 1 and rcbot debug bot <botname> must be used first. tf2: hwguys don't rev minigun if they have the flag tf2: bots don't investigate sounds in tf2 if they have the flag tf2: bots can't hear spies attacking with knife behind them unless they know there are spies nearby dod:s allow bots to crouch when reloading at crouch or machinegun waypoints tf2: bots listen to footsteps and investigate teammates attacking All bot classes can snipe or deploy mg if they pickup an mg or sniper rifles bots respond to need mg voice command Issues: melee only still doesn't work in DOD:S some MGs still prone at MG points rcbot_botcmd_nocheats must be 1 rcbot_sv_cheats_auto must be 0 sv_cheats must be 0 in your config DLL http://sourceforge.net/p/rcbot2/code/HEAD/....dll?format=raw non home version http://sourceforge.net/p/rcbot2/code/HEAD/....dll?format=raw |
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ThreeHeavys |
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#2
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Member ![]() ![]() Group: Members Posts: 14 Joined: 29-January 13 Member No.: 2,252 ![]() |
Rcbot is broken when i try to save my waypoints it just shutsdown my Dedi server and gives me a Runtime error :/
Error details: R6025 - Pure virtual function call |
madmax2 |
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#3
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
Rcbot is broken when i try to save my waypoints it just shutsdown my Dedi server and gives me a Runtime error :/ Error details: R6025 - Pure virtual function call As far as I know, waypointing and many waypoint commands, on dedicated servers, are not supported by RCbot2. Waypointing can only be done on listen server client. Remote waypointing won't work, it must be done locally. RCbot1 does support dedi/remote waypointing, at least over LAN it works fine. Cheeseh talked about this a couple times I believe... I had to google search to find this one... HL2 sdk won't support it, see this... http://rcbot.bots-united.com/forums/index....ost&p=11376 It probably shouldn't crash, but it may cause one ![]() |
ThreeHeavys |
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#4
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Member ![]() ![]() Group: Members Posts: 14 Joined: 29-January 13 Member No.: 2,252 ![]() |
As far as I know, waypointing and many waypoint commands, on dedicated servers, are not supported by RCbot2. Waypointing can only be done on listen server client. Remote waypointing won't work, it must be done locally. RCbot1 does support dedi/remote waypointing, at least over LAN it works fine. Cheeseh talked about this a couple times I believe... I had to google search to find this one... HL2 sdk won't support it, see this... http://rcbot.bots-united.com/forums/index....ost&p=11376 It probably shouldn't crash, but it may cause one ![]() Should i try to use RCbot 1 instead of 2? Well i have to say some earlier versions of rcbot2 worked perfectly fine until this one |
madmax2 |
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#5
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
Should i try to use RCbot 1 instead of 2? Well i have to say some earlier versions of rcbot2 worked perfectly fine until this one No, RCbot1 is for Half-life 1 engine and HL1 mods (svencoop, natural selection, tfc, The Specialist, etc.). RCbot2 is for HL2 engine & mods HL2:DM , TF2 , and DOD:s... RCbot2 should work on dedicated server, but as far as I know, waypointing on dedicated server doesn't. So if waypointing on dedi was working for you, that is a surprise to me! ![]() You can waypoint with .76 or older and the waypoints will be compatible with .79. However, as soon as you load an older waypoint into .79 , .79 will generate a new visibility table and save the waypoint automatically in the new format. So, the newly saved .79 waypoint is not compatible with older versions of RCbot. (With .79, If older version waypoints load ok on your dedi, then at least the auto waypoint save doesn't crash on dedi) I would like to point this out again... I would recommend to anyone making or modifying waypoints with this new version, to backup thier .76 and older waypoints before loading them into .79. Once that old waypoint has been loaded into .79, it will no longer work in .76 and older. The original waypoint is replaced with the new version/format. |
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Lo-Fi Version | Time is now: 22nd June 2025 - 07:28 AM |