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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Well it's been a long time waiting for a proper release, I've been proper busy then in and out of hospital and I'm back, better give you this while I have the time to do it.
The main changes here is that the bots don't need to use sv_cheats anymore, it kinda hacks its way around. Two Files in this release: HPB_Bot2.dll for files in home folder HPB_Bot2o.dll for files in parent folder of mod folder (for dedicated servers mainly) Changes CODE 0.80 === all: bots don't need sv_cheats! all: deleted rcbot_sv_cheats_warning command and other cheat related commands as they are not needed now all: waypoint version now 4 : Waypoints made in this version won't work in older versions! all: added rcbot welcome message (tool tip) all: waypoint author and modifier info saved in new waypoint all: added welcome message showing author and modifier of waypoints, author is only saved once all: fixed far away squad members stopping when leader stops moving all: new cvar to allow tooltips all: tooltips for waypoints all: new squad cvar to increase/reduce frequency of bot squads all: player joining crash fix (teds suggestion) all: added 'rcbot util teleport' command all: added 'rcbot util set_teleport' command all: added 'rcbot util god' command all: added 'rcbot util noclip' command all: added waypoint type 'teleport' (cheat) makes bots teleport from the teleport waypoint to the next waypoint all: rcbot waypoint drawtype 4 will show automatically generated danger (red = dangerous) waypoints of a bots team, rcbot debug nav 1 and rcbot debug bot must be used first. dod:s added timeout for snipers and machine gunners if they cant deploy or zoom dod:s allow bots to crouch when reloading at crouch or machinegun waypoints dod:s All bot classes can snipe or deploy mg if they pickup an mg or sniper rifles dod:s bots respond to need mg voice command dod:s bots try to use secondary melee weapon in dod:s dod:s MGs move up after 'move up mg' voice command dod:s MGs move up when they see friendly killed dod:s bots shoot breakables only if not seen enemy for a short time tf2: hwguys don't rev minigun if they have the flag tf2: bots don't investigate sounds in tf2 if they have the flag tf2: bots can't hear spies attacking with knife behind them unless they know there are spies nearby tf2: bots listen to footsteps and investigate teammates attacking tf2: fixed bots spychecking observers tf2: engineers less probability of changing class when they die if they have many buildings tf2: spies try more alternative routes tf2: engineers are more successful at building nearby teammates buildings tf2: fixed some soldiers not rocket jumping Please Test Download ![]() |
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doroemon |
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#2
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Newbie ![]() Group: Members Posts: 8 Joined: 28-March 13 Member No.: 2,266 ![]() |
hello everyone,I have a question....
Does the "min_bots" "max_bots" not work any more? And I can't use "rcbot" command in srcds...Please help!!!(I using HPB_bot2.dll) ![]() |
Cheeseh |
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#3
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
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Lo-Fi Version | Time is now: 22nd June 2025 - 08:31 AM |