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Cheeseh
post Jun 18 2009, 05:18 PM
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Fixed with some radius's , defend waypoints and teleporter waypoints


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Attached File  ctf_2fort.zip ( 7k ) Number of downloads: 162
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genmac
post Jan 31 2015, 01:52 PM
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I'll keep those unwaypointed mvm maps in mind but I need to fix first this silly mvm problem as I still can't progress on wave 1 no matter how many bots I kill after the meter reached around 30-40%.
it get stuck all the time. can you check that out if yours ok? it's driving me nuts lol!

i'm using some sourcemod plugins btw.
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