![]() |
![]() |
Cheeseh |
![]()
Post
#1
|
![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
TF2
![]() ![]() includes new MVM waypoints by genmac ![]() 0.96 ==== all: rcbot_supermode 1 allows bots to increase skill to aimbot like skill for a challenge (works mainly for tf2) all: rcbot_addbottime changes the time bots are automatically added after each other all: an addbot queue that allows multiple addbot commands without crashing or any bad effect tf2: spies run away once they reach a lower amount of health (customised by cvar rcbot_spy_runaway_health) tf2: spies now only cloak if they see an enemy and uncloak if they think no-one is looking at them tf2: spies put more priority into attacking enemies who can't see them tf2: improved spy sapping and engi sap removal, upgrading and building tf2: crash fix tf2: more spy fixes tf2: engineer teleport exit building improved tf2: spies don't attack any players if there is an unsapped sentry in range tf2: demomen stop piping when they get hurt tf2: spies don't attack if they see an unsapped sentry around them http://sourceforge.net/projects/rcbot2/fil...96.zip/download |
![]() ![]() |
genmac |
![]()
Post
#2
|
RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 571 Joined: 11-November 11 Member No.: 2,098 ![]() |
I see...well hope cheeseh can do something about that coz it feels awesome seeing them have different weapon skins and cusmetics as if I'm actually playing with well behave human players. good thing there's just a few of those non firing weapons and MILK
![]() ![]() |
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 19th June 2025 - 11:56 AM |