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n0nnie |
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#1
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Member ![]() ![]() Group: Members Posts: 35 Joined: 27-October 14 Member No.: 2,361 ![]() |
[RCBot] kickRandomBot() : No bots to kick Is spamming my Serverconsole. This generates Logfiles with 500.000 lines and more in not 24 hours! I am scrolling over half an hour to read 2 Minutes. This is very annoying to find an error or hunt a crash. Is there a way to disable this?
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madmax2 |
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#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
This may not be the way you want it, but for a test try setting rcbot config max_bots one less than sv_maxplayers...
sv_maxplayers 25 rcbot config max_bots 24 See if the message goes away. Bots should be kicked as players join until the min_bots setting is reached. This may make your server look nearly full though? So maybe not what you want? I can see it would be useful to have the server look half full in the steam server browser, so players think there is room to join it. Sounds like the message occurs because there are no bots to kick until the max_bots setting is reached. Doe's the message occur only when players join? Or doe's it seem more frequent? Am I reading that right? Is it 500 lines, or 500 thousand lines? gawd, thats an awful lot for players joining to cause this?... ![]() ![]() |
n0nnie |
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#3
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Member ![]() ![]() Group: Members Posts: 35 Joined: 27-October 14 Member No.: 2,361 ![]() |
This may not be the way you want it, but for a test try setting rcbot config max_bots one less than sv_maxplayers... sv_maxplayers 25 rcbot config max_bots 24 See if the message goes away. Bots should be kicked as players join until the min_bots setting is reached. This may make your server look nearly full though? So maybe not what you want? I can see it would be useful to have the server look half full in the steam server browser, so players think there is room to join it. Sounds like the message occurs because there are no bots to kick until the max_bots setting is reached. Doe's the message occur only when players join? Or doe's it seem more frequent? Am I reading that right? Is it 500 lines, or 500 thousand lines? gawd, thats an awful lot for players joining to cause this?... ![]() ![]() Will test your suggestion as soon as no players are on. And it is 1 Million lines atm. Thats my problem. I have to scroll three till 5 pages to look at 2 console lines like "player a killed player b" I had to write a script which is renaming console.log every 24 hours to keep it in a readable size ^^ My log from yesterday has the size of 62 MB ^^ |
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Lo-Fi Version | Time is now: 20th August 2025 - 02:37 PM |