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> RCBot2 0.97 next version with custom loadouts, Try the pre-release here
Cheeseh
post Feb 24 2015, 06:28 AM
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I've compiled a dll for testing that allows bots to use custom weapon loadout and a hat.


there is a hookinfo.ini in the zip -- Put the hookinfo.ini in your rcbot2/config folder
this is when anything breaks you can update it to fix it. Probably alliedmodders will update it

new commands and their defaults

CODE

rcbot_customloadouts 1
rcbot_enableattributes 1
rcbot_forcegeneration 0

rcbot_givenameditem_offset 471 // updated by hookinfo.ini
rcbot_equipwearable_offset 426 // updated by hookinfo.ini


It works basically by hacking so please tell me of any bugs

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genmac
post Mar 16 2015, 11:54 AM
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@xenon...seems something has been changed that rcbots can't find now.
just post your ...sm plugins list.... i'll try recreate your problem or just post what plugin you are using that give weapons/items to the bots. I'm uisng that randomizer plugin but disabled since rcbots has that built in now.

yeah valve is crazy on updates we really don't need. they should update their tf bots atleast like the none AI engr for ctf mode.
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Cheeseh
post Mar 16 2015, 02:00 PM
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QUOTE(genmac @ Mar 16 2015, 12:54 PM) *

@xenon...seems something has been changed that rcbots can't find now.
just post your ...sm plugins list.... i'll try recreate your problem or just post what plugin you are using that give weapons/items to the bots. I'm uisng that randomizer plugin but disabled since rcbots has that built in now.

yeah valve is crazy on updates we really don't need. they should update their tf bots atleast like the none AI engr for ctf mode.


rcbot metamod version is working fine for me for the latest version if that's what you mean. I'd check alliedmodders for updates on other plugins
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