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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
well I thought it would reduce crashes but I just ended up getting the same crashes in metamod, although I have changed a lot of code so I thought I'd upload this one. I found some crashes with bots using some custom weapons and just removed them for now.
rcbot_customloadouts 1 must be ON to let bots use their own custom weapons https://sourceforge.net/p/rcbot2/code/HEAD/....dll?format=raw dll goes into tf/addons/ ps you'll need metamod for it to work https://www.sourcemm.net/ Also I'd disable the old rcbot in the mean time! |
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SPYderman |
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#2
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 59 Joined: 10-August 13 Member No.: 2,299 ![]() |
Looks like my engineer bots are only using widowmaker and don't have any wrenches.
Pyros seem to never use their flamethrower when they have a flare gun of some sort. EDIT: I found one that pulled out a wrench but only when it ran out of ammo... not a single building yet from engineers. |
Cheeseh |
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#3
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Looks like my engineer bots are only using widowmaker and don't have any wrenches. Pyros seem to never use their flamethrower when they have a flare gun of some sort. EDIT: I found one that pulled out a wrench but only when it ran out of ammo... not a single building yet from engineers. This is weird are you using this version? http://sourceforge.net/p/rcbot2/code/465/t....dll?format=raw ...Because Engineers should not be adding any custom loadouts over their melee weapon (wrench). Did you install any other weapon randomizer plugins? |
SPYderman |
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#4
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 59 Joined: 10-August 13 Member No.: 2,299 ![]() |
This is weird are you using this version? http://sourceforge.net/p/rcbot2/code/465/t....dll?format=raw ...Because Engineers should not be adding any custom loadouts over their melee weapon (wrench). Did you install any other weapon randomizer plugins? I've installed that one and I'm getting the same results with the exception of 1 pyro/engineer at the beginning using their flamethrower/getting a Panic Attack. No, I don't even have SourceMod installed. |
Cheeseh |
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#5
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
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Cheeseh |
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#6
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
ok I'll focus on fixing this try this version https://sourceforge.net/p/rcbot2/code/HEAD/....dll?format=raw its been updated |
SPYderman |
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#7
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 59 Joined: 10-August 13 Member No.: 2,299 ![]() |
Feeling good so far. Do these custom loadouts cause FPS drops? Because I'm getting them with custom loadouts enabled. |
Cheeseh |
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#8
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Feeling good so far. Do these custom loadouts cause FPS drops? Because I'm getting them with custom loadouts enabled. they could well do -- tf2 is bloated with extra stuff --- there's no other code added except for the fact it's metamod enabled BTW updated https://sourceforge.net/p/rcbot2/code/HEAD/....dll?format=raw again here are the changes QUOTE custom load out support for sudden death fixed lunchbox drink and buff item added projectile prediction for cow mangler fixed bots not changing weapons and not firing at enemies |
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Lo-Fi Version | Time is now: 18th June 2025 - 04:58 PM |