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Marios |
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#1
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Newbie ![]() Group: Members Posts: 5 Joined: 25-March 15 Member No.: 2,377 ![]() |
I don't get what i am doing wrong.
I leave the bot profiles as-is, set runplayer cmd tf2 to 418, allow bots to mess around in spawn, and run it for tf2. It runs properly, i make a listen server and freely add bots in. They will only look at one direction (both teams look at that same direction) and will not rotate to attack or see what is around them - they will just go places depending on objective, attack whatever may pop up in front, and depending on which direction they went facing, it can end in an unfair bot disadvantage to one team or another. Is it a bug that appeared recently, or do i have to adjust more things before using them fully? (Waypoint files DID exist for the valve maps i played with them in, i am sure.) |
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madmax2 |
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#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
Hi Marios,
The problem is the anglespeed... [Edit] Be sure its not set to 0.0 in the config.ini, or the slider is all the way to the left, or it could be the comma problem... See this topic here: http://rcbot.bots-united.com/forums/index....ost&p=12819 Read down thru Cheeseh's posts if the problem returns after resetting anglespeed... ![]() |
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Lo-Fi Version | Time is now: 21st June 2025 - 04:22 AM |