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> Bots won't turn, They just face one direction...
Marios
post Mar 27 2015, 12:32 PM
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I don't get what i am doing wrong.

I leave the bot profiles as-is, set runplayer cmd tf2 to 418, allow bots to mess around in spawn, and run it for tf2. It runs properly, i make a listen server and freely add bots in. They will only look at one direction (both teams look at that same direction) and will not rotate to attack or see what is around them - they will just go places depending on objective, attack whatever may pop up in front, and depending on which direction they went facing, it can end in an unfair bot disadvantage to one team or another.


Is it a bug that appeared recently, or do i have to adjust more things before using them fully?

(Waypoint files DID exist for the valve maps i played with them in, i am sure.)
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madmax2
post Mar 27 2015, 05:16 PM
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Hi Marios,

The problem is the anglespeed...

[Edit] Be sure its not set to 0.0 in the config.ini, or the slider is all the way to the left, or it could be the comma problem...

See this topic here:

http://rcbot.bots-united.com/forums/index....ost&p=12819

Read down thru Cheeseh's posts if the problem returns after resetting anglespeed...

wink.gif
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Marios
post Mar 27 2015, 08:06 PM
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QUOTE(madmax2 @ Mar 27 2015, 07:16 PM) *

Hi Marios,

The problem is the anglespeed...

[Edit] Be sure its not set to 0.0 in the config.ini, or the slider is all the way to the left, or it could be the comma problem...

See this topic here:

http://rcbot.bots-united.com/forums/index....ost&p=12819

Read down thru Cheeseh's posts if the problem returns after resetting anglespeed...

wink.gif


Thanks - the problem after all anglespeed being "0,16" instead of "0.16". Just replaced the comma with a full stop (in-game though, because the comma appears to always re-apply at config.ini or by the launcher)
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