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> RCBot2 0.97 next version with custom loadouts, Try the pre-release here
Cheeseh
post Feb 24 2015, 06:28 AM
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I've compiled a dll for testing that allows bots to use custom weapon loadout and a hat.


there is a hookinfo.ini in the zip -- Put the hookinfo.ini in your rcbot2/config folder
this is when anything breaks you can update it to fix it. Probably alliedmodders will update it

new commands and their defaults

CODE

rcbot_customloadouts 1
rcbot_enableattributes 1
rcbot_forcegeneration 0

rcbot_givenameditem_offset 471 // updated by hookinfo.ini
rcbot_equipwearable_offset 426 // updated by hookinfo.ini


It works basically by hacking so please tell me of any bugs

screen shots and files below:
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Raus
post Apr 13 2015, 01:37 PM
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I'm probably doing something horribly wrong when trying to get this to work, I've installed Metamod, Sourcemod and of course RCBots 2 Ver. 0.96 all of which are working properly.

I then put in the one and only download link in the OP, which is the rcbot2meta.dll, there was no zip file or anything. I put that DLL in the tf/addons folder, and then put in this line in the tf/addons/metamod/metaplugins.ini file:
"addons/rcbot2meta"
(without quotations of course)

Then, I startup the server using the RCBot2 Launcher, I toggled all the proper commands for this extension, and said commands do show up, I then add in bots through the max_bots method, but no bots have hats or items, help please?
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Cheeseh
post Apr 13 2015, 02:15 PM
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you can't use the launcher with this version if DLL because the launcher is for non metamod only.

Metamod requires the metamod VDF in the addons and NOT the rcbot VDF in addons

the launcher automaticallt creates the rcbot VDF and puts it in addons for the non metamod version, so it will conflict.

PS this version is also out of date and won't work with the custom loadouts now due to a TF2 update, I will update soon with a new launcher
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