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> Waypoint Request - SciGuard2, And maybe some help?, Anybody got a working waypoint file for SciGuard2 and some advice?
The HHH
post Dec 20 2014, 05:16 PM
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Alright, So, I've seen videos of RCBots playing the map rather welll (Still love these bots.) and I've got a waypoint file, but it won't load, so that there are no waypoints at all, Could anybody provide a download link to a working WP File?

Also, I've installed the Crack-Life campaign on my server, And since they are pretty much 100% identical except for sounds and models, I thought It'd be as easy as renaming the Waypoint files (as in, Add a -CL at the end.) I figured out this doesn't work, Is there a way to use the normal HL1 Campaign WPs for the Crack-Life conversion?

Thanks in advance, The HHH.
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madmax2
post Jul 22 2015, 06:49 PM
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I updated/tweaked the rcw, 2 rcws to choose from now, here are the changes:

[Updated rcws, Release2]


Both rcws:

Moved some wpts and tweaked paths for smoother movement, at corners & intersections.

added more wpts/paths for more movement options, at all 3 areas, bots spread out better at turret area...

Changed the wpts at the electric fields to pain-death

sciguard2_spawn_rtn.rcw: Connected return teleporter wpts to spawn room, and added 2 wpts at health chargers. Removed the objective wpts from the start buttons, so bots won't come back to spawn room to visit an objective wpt.

I included 2 rcws this time. With the default rcw, bots are not pathed to return to the spawn room, if they do it's by accident. I still think this works best, but not really sure? With the alternate rcw, bots are pathed so they can return to the spawn room, either for health or just to pass thru to another area. Use the rcw you think works best...

To keep bots from destroying the friendly miniturrets in sc4.8, I have been using this dll:

http://rcbot.bots-united.com/downloads/rcb...C48_release.zip

With any newer dll, bots will shoot & destroy the miniturrets...

For sc4.7, I have been using this dll:

http://rcbot.bots-united.com/downloads/rcbot_mm_sc47_3.7z

With these dll's, you will see bots attempt to heal the turrets with their medkits, they seem to see them as friendly npc's. But thats better than shooting them, and they will go on the attack if they see enemies. It's a minor issue, occasionally, and does not effect the game play much...

I believe the map was released when sc4.5 was the current version, but I have not checked the bots for sc4.5 or sc4.6 on this map. There may or may not be turret problems?

I still have not won this map with up to 4 bots, wish the bots repaired these turrets, so good luck...

[Release2 - 7-22-15]
http://rcbot.bots-united.com/uploads/madma...guard2_rcw2.zip
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